Core - Stop sampling SKTexture after disposal

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RobertBeekman committed 2026-10-17 20:38:30 +02:00
1 parent 02dd7df5dd
commit ce5fa00aed
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@@ -114,6 +114,7 @@ public sealed class SKTexture : ITexture, IDisposable
/// <inheritdoc />
public void Dispose()
{
_hasPixels = false;
_readback.Dispose();
Surface.Dispose();
GC.SuppressFinalize(this);