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mirror of https://github.com/Artemis-RGB/Artemis synced 2026-01-02 10:43:31 +00:00

Shape tools now take active transformations into consideration

This commit is contained in:
SpoinkyNL 2020-01-27 22:03:47 +01:00
parent fabb385556
commit c3a11386b4
2 changed files with 25 additions and 6 deletions

View File

@ -230,17 +230,22 @@ namespace Artemis.UI.Screens.Module.ProfileEditor.Visualization.Tools
var scaled = _layerEditorService.GetScaledPoint(layer, countered[1], false);
// Update the anchor point, this causes the shape to move
layer.AnchorPointProperty.SetCurrentValue(scaled, ProfileEditorService.CurrentTime);
layer.AnchorPointProperty.SetCurrentValue(RoundPoint(scaled, 5), ProfileEditorService.CurrentTime);
// TopLeft is not updated yet and acts as a snapshot of the top-left before changing the anchor
var path = _layerEditorService.GetLayerPath(layer, true, true, true);
// Calculate the (scaled) difference between the old and now position
var difference = _layerEditorService.GetScaledPoint(layer, TopLeft - path.Points[0], false);
// Apply the difference so that the shape effectively stays in place
layer.PositionProperty.SetCurrentValue(layer.PositionProperty.CurrentValue + difference, ProfileEditorService.CurrentTime);
layer.PositionProperty.SetCurrentValue(RoundPoint(layer.PositionProperty.CurrentValue + difference, 5), ProfileEditorService.CurrentTime);
ProfileEditorService.UpdateProfilePreview();
}
private SKPoint RoundPoint(SKPoint point, int decimals)
{
return new SKPoint((float) Math.Round(point.X, decimals, MidpointRounding.AwayFromZero), (float) Math.Round(point.Y, decimals, MidpointRounding.AwayFromZero));
}
#endregion
#region Size

View File

@ -169,6 +169,20 @@ namespace Artemis.UI.Services
layerShape.ScaledRectangle = SKRect.Empty;
return;
}
var layerRect = GetLayerRenderRect(layerShape.Layer).ToSKRect();
// Compensate for the current value of the position transformation
rect.X += rect.Width / 2;
rect.X -= layerRect.Width * layerShape.Layer.PositionProperty.CurrentValue.X;
rect.X += layerRect.Width * layerShape.Layer.AnchorPointProperty.CurrentValue.X * layerShape.Layer.SizeProperty.CurrentValue.Width;
rect.Y += rect.Height / 2;
rect.Y -= layerRect.Height * layerShape.Layer.PositionProperty.CurrentValue.Y;
rect.Y += layerRect.Height * layerShape.Layer.AnchorPointProperty.CurrentValue.Y * layerShape.Layer.SizeProperty.CurrentValue.Height;
// Compensate for the current value of the size transformation
rect.Height /= layerShape.Layer.SizeProperty.CurrentValue.Height;
rect.Width /= layerShape.Layer.SizeProperty.CurrentValue.Width;
// Adjust the provided rect for the difference in render scale
var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;