diff --git a/src/Artemis.UI/Screens/Module/ProfileEditor/Visualization/Tools/EditToolViewModel.cs b/src/Artemis.UI/Screens/Module/ProfileEditor/Visualization/Tools/EditToolViewModel.cs index 1723f3b14..2ab2d4a66 100644 --- a/src/Artemis.UI/Screens/Module/ProfileEditor/Visualization/Tools/EditToolViewModel.cs +++ b/src/Artemis.UI/Screens/Module/ProfileEditor/Visualization/Tools/EditToolViewModel.cs @@ -230,17 +230,22 @@ namespace Artemis.UI.Screens.Module.ProfileEditor.Visualization.Tools var scaled = _layerEditorService.GetScaledPoint(layer, countered[1], false); // Update the anchor point, this causes the shape to move - layer.AnchorPointProperty.SetCurrentValue(scaled, ProfileEditorService.CurrentTime); + layer.AnchorPointProperty.SetCurrentValue(RoundPoint(scaled, 5), ProfileEditorService.CurrentTime); // TopLeft is not updated yet and acts as a snapshot of the top-left before changing the anchor var path = _layerEditorService.GetLayerPath(layer, true, true, true); // Calculate the (scaled) difference between the old and now position var difference = _layerEditorService.GetScaledPoint(layer, TopLeft - path.Points[0], false); // Apply the difference so that the shape effectively stays in place - layer.PositionProperty.SetCurrentValue(layer.PositionProperty.CurrentValue + difference, ProfileEditorService.CurrentTime); + layer.PositionProperty.SetCurrentValue(RoundPoint(layer.PositionProperty.CurrentValue + difference, 5), ProfileEditorService.CurrentTime); ProfileEditorService.UpdateProfilePreview(); } + private SKPoint RoundPoint(SKPoint point, int decimals) + { + return new SKPoint((float) Math.Round(point.X, decimals, MidpointRounding.AwayFromZero), (float) Math.Round(point.Y, decimals, MidpointRounding.AwayFromZero)); + } + #endregion #region Size @@ -357,14 +362,14 @@ namespace Artemis.UI.Screens.Module.ProfileEditor.Visualization.Tools { if (!_isDragging || !(ProfileEditorService.SelectedProfileElement is Layer layer)) return; - + var previousDragAngle = _previousDragAngle; var newRotation = CalculateAngle(_layerEditorService.GetLayerAnchor(layer, true), GetRelativePosition(sender, e).ToSKPoint()); _previousDragAngle = newRotation; // Allow the user to rotate the shape in increments of 5 if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) - newRotation = (float)Math.Round(newRotation / 5f) * 5f; + newRotation = (float) Math.Round(newRotation / 5f) * 5f; var difference = newRotation - previousDragAngle; if (difference < -350) @@ -375,9 +380,9 @@ namespace Artemis.UI.Screens.Module.ProfileEditor.Visualization.Tools // Round the end-result to increments of 5 as well, to avoid staying on an offset if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) - newRotation = (float)Math.Round(newRotation / 5f) * 5f; + newRotation = (float) Math.Round(newRotation / 5f) * 5f; else - newRotation = (float)Math.Round(newRotation, 2, MidpointRounding.AwayFromZero); + newRotation = (float) Math.Round(newRotation, 2, MidpointRounding.AwayFromZero); Debug.WriteLine(newRotation); layer.RotationProperty.SetCurrentValue(newRotation, ProfileEditorService.CurrentTime); diff --git a/src/Artemis.UI/Services/LayerShapeService.cs b/src/Artemis.UI/Services/LayerShapeService.cs index 46c0fe865..6fd625b93 100644 --- a/src/Artemis.UI/Services/LayerShapeService.cs +++ b/src/Artemis.UI/Services/LayerShapeService.cs @@ -169,6 +169,20 @@ namespace Artemis.UI.Services layerShape.ScaledRectangle = SKRect.Empty; return; } + var layerRect = GetLayerRenderRect(layerShape.Layer).ToSKRect(); + + // Compensate for the current value of the position transformation + rect.X += rect.Width / 2; + rect.X -= layerRect.Width * layerShape.Layer.PositionProperty.CurrentValue.X; + rect.X += layerRect.Width * layerShape.Layer.AnchorPointProperty.CurrentValue.X * layerShape.Layer.SizeProperty.CurrentValue.Width; + + rect.Y += rect.Height / 2; + rect.Y -= layerRect.Height * layerShape.Layer.PositionProperty.CurrentValue.Y; + rect.Y += layerRect.Height * layerShape.Layer.AnchorPointProperty.CurrentValue.Y * layerShape.Layer.SizeProperty.CurrentValue.Height; + + // Compensate for the current value of the size transformation + rect.Height /= layerShape.Layer.SizeProperty.CurrentValue.Height; + rect.Width /= layerShape.Layer.SizeProperty.CurrentValue.Width; // Adjust the provided rect for the difference in render scale var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;