MP-TD/Assets/Scripts/Common/CharacterComponents.cs
2025-01-30 17:20:27 +01:00

20 lines
305 B
C#

using Unity.Entities;
using Unity.NetCode;
namespace Common
{
public struct CharacterTag : IComponentData
{
}
public struct NewCharacterTag : IComponentData
{
}
public struct TdTeam : IComponentData
{
[GhostField] public TeamType Value;
}
}