MP-TD/Assets/Scripts/Common/CharacterComponents.cs

20 lines
395 B
C#

using Unity.Entities;
using Unity.NetCode;
using UnityEngine;
namespace Common
{
public struct CharacterTag : IComponentData { }
public struct NewCharacterTag : IComponentData { }
public struct CharacterConfig : IComponentData
{
[GhostField] public Color Color;
}
public struct TdTeam : IComponentData
{
[GhostField] public TeamType Value;
}
}