fix: make tiled VAE reuse the compute buffer (#821)

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Wagner Bruna authored and GitHub committed 2025-09-14 11:41:50 +08:00
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commit ddc4a18b92
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@@ -588,7 +588,7 @@ struct AutoEncoderKL : public VAE {
}; };
// ggml_set_f32(z, 0.5f); // ggml_set_f32(z, 0.5f);
// print_ggml_tensor(z); // print_ggml_tensor(z);
GGMLRunner::compute(get_graph, n_threads, true, output, output_ctx); GGMLRunner::compute(get_graph, n_threads, false, output, output_ctx);
} }
void test() { void test() {