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feat: add more built-in highres upscalers (#1456)
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@@ -192,7 +192,7 @@ struct SDGenerationParams {
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int upscale_tile_size = 128;
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bool hires_enabled = false;
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std::string hires_upscaler = "Latent (nearest)";
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std::string hires_upscaler = "Latent";
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std::string hires_upscaler_model_path;
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float hires_scale = 2.f;
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int hires_width = 0;
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