feat: add seamless texture generation support (#914)

* global bool

* reworked circular to global flag

* cleaner implementation of tiling support in sd cpp

* cleaned rope

* working simplified but still need wraps

* Further clean of rope

* resolve flux conflict

* switch to pad op circular only

* Set ggml to most recent

* Revert ggml temp

* Update ggml to most recent

* Revert unneded flux change

* move circular flag to the GGMLRunnerContext

* Pass through circular param in all places where conv is called

* fix of constant and minor cleanup

* Added back --circular option

* Conv2d circular in vae and various models

* Fix temporal padding for qwen image and other vaes

* Z Image circular tiling

* x and y axis seamless only

* First attempt at chroma seamless x and y

* refactor into pure x and y, almost there

* Fix crash on chroma

* Refactor into cleaner variable choices

* Removed redundant set_circular_enabled

* Sync ggml

* simplify circular parameter

* format code

* no need to perform circular pad on the clip

* simplify circular_axes setting

* unify function naming

* remove unnecessary member variables

* simplify rope

---------

Co-authored-by: Phylliida <phylliidadev@gmail.com>
Co-authored-by: leejet <leejet714@gmail.com>
This commit is contained in:
authored and GitHub committed 2025-12-21 18:06:47 +08:00
1 parent 88ec9d30b1
commit 50ff966445
15 files changed
+375 -79

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@@ -449,6 +449,10 @@ struct SDContextParams {
bool diffusion_conv_direct = false;
bool vae_conv_direct = false;
bool circular = false;
bool circular_x = false;
bool circular_y = false;
bool chroma_use_dit_mask = true;
bool chroma_use_t5_mask = false;
int chroma_t5_mask_pad = 1;
@@ -605,6 +609,18 @@ struct SDContextParams {
"--vae-conv-direct",
"use ggml_conv2d_direct in the vae model",
true, &vae_conv_direct},
{"",
"--circular",
"enable circular padding for convolutions",
true, &circular},
{"",
"--circularx",
"enable circular RoPE wrapping on x-axis (width) only",
true, &circular_x},
{"",
"--circulary",
"enable circular RoPE wrapping on y-axis (height) only",
true, &circular_y},
{"",
"--chroma-disable-dit-mask",
"disable dit mask for chroma",
@@ -868,6 +884,9 @@ struct SDContextParams {
<< " diffusion_flash_attn: " << (diffusion_flash_attn ? "true" : "false") << ",\n"
<< " diffusion_conv_direct: " << (diffusion_conv_direct ? "true" : "false") << ",\n"
<< " vae_conv_direct: " << (vae_conv_direct ? "true" : "false") << ",\n"
<< " circular: " << (circular ? "true" : "false") << ",\n"
<< " circular_x: " << (circular_x ? "true" : "false") << ",\n"
<< " circular_y: " << (circular_y ? "true" : "false") << ",\n"
<< " chroma_use_dit_mask: " << (chroma_use_dit_mask ? "true" : "false") << ",\n"
<< " chroma_use_t5_mask: " << (chroma_use_t5_mask ? "true" : "false") << ",\n"
<< " chroma_t5_mask_pad: " << chroma_t5_mask_pad << ",\n"
@@ -928,6 +947,8 @@ struct SDContextParams {
taesd_preview,
diffusion_conv_direct,
vae_conv_direct,
circular || circular_x,
circular || circular_y,
force_sdxl_vae_conv_scale,
chroma_use_dit_mask,
chroma_use_t5_mask,