refactor: split ggml extensions and move implementations to cpp files (#1945)

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leejet authored and GitHub committed 2026-09-07 23:34:45 +08:00
1 parent d8fb10c029
commit 31ab2b2e08
74 files changed
+4269 -3698

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@@ -1,11 +1,13 @@
#ifndef __SD_CONDITIONING_CONDITIONER_HPP__
#define __SD_CONDITIONING_CONDITIONER_HPP__
#include <cinttypes>
#include <cmath>
#include <iomanip>
#include <limits>
#include <optional>
#include <sstream>
#include "core/ggml_tensor_utils.h"
#include "core/tensor_ggml.hpp"
#include "core/util.h"
@@ -594,7 +596,7 @@ struct FrozenCLIPVisionEmbedder : public GGMLRunner {
auto get_graph = [&]() -> ggml_cgraph* {
return build_graph(pixel_values, return_pooled, clip_skip);
};
return take_or_empty(GGMLRunner::compute<float>(get_graph, n_threads, true));
return take_or_empty(GGMLRunner::compute(get_graph, n_threads, true));
}
};
@@ -2876,7 +2878,7 @@ struct LTXAVTextProjectionRunner : public GGMLRunner {
auto get_graph = [&]() -> ggml_cgraph* {
return build_graph(x);
};
return take_or_empty(GGMLRunner::compute<float>(get_graph, n_threads, auto_runner_end));
return take_or_empty(GGMLRunner::compute(get_graph, n_threads, auto_runner_end));
}
};