refactor: define VAE tile dimensions in image pixels (#2059)

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leejet authored and GitHub committed 2026-09-25 18:20:32 +08:00
1 parent 39ada0863b
commit 19bbbca1c7
14 files changed
+298 -174

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+12 -6
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@@ -556,12 +556,18 @@ namespace MiniMaxH3VAE {
tensor.shape()[3]});
}
static sd_tiling_params_t h3_tiling(sd_tiling_params_t params) {
sd_tiling_params_t resolve_tiling_params(sd_tiling_params_t params) const override {
if (!params.enabled) {
params.target_overlap = 0.25f;
}
if (params.tile_size_w == 0 && params.rel_size_w == 0.f) {
params.tile_size_w = 256;
}
if (params.tile_size_h == 0 && params.rel_size_h == 0.f) {
params.tile_size_h = 256;
}
params.enabled = true;
params.temporal_tiling = false;
params.tile_size_x = 16;
params.tile_size_y = 16;
params.target_overlap = 0.25f;
return params;
}
@@ -605,7 +611,7 @@ namespace MiniMaxH3VAE {
bool circular_x = false,
bool circular_y = false) override {
auto input = ensure_video_shape(x);
auto tiling = h3_tiling(tiling_params);
auto tiling = resolve_tiling_params(tiling_params);
if (input.shape()[2] == 1) {
auto encoded = VAE::encode(n_threads, input, tiling, circular_x, circular_y);
if (!encoded.empty() && encoded.shape()[2] > 1) {
@@ -646,7 +652,7 @@ namespace MiniMaxH3VAE {
bool circular_y = false,
bool silent = false) override {
auto input = ensure_video_shape(x);
auto tiling = h3_tiling(tiling_params);
auto tiling = resolve_tiling_params(tiling_params);
if (input.shape()[2] == 1) {
auto decoded = VAE::decode(n_threads,
input,