# StableDiffusion.NET [![GitHub release (latest by date)](https://img.shields.io/github/v/release/DarthAffe/StableDiffusion.NET?style=for-the-badge)](https://github.com/DarthAffe/StableDiffusion.NET/releases) [![Nuget](https://img.shields.io/nuget/v/StableDiffusion.NET?style=for-the-badge)](https://www.nuget.org/packages/StableDiffusion.NET) [![GitHub](https://img.shields.io/github/license/DarthAffe/StableDiffusion.NET?style=for-the-badge)](https://github.com/DarthAffe/StableDiffusion.NET/blob/master/LICENSE) [![GitHub Repo stars](https://img.shields.io/github/stars/DarthAffe/StableDiffusion.NET?style=for-the-badge)](https://github.com/DarthAffe/StableDiffusion.NET/stargazers) Based on https://github.com/leejet/stable-diffusion.cpp ## Usage ### Setup Install the [StableDiffusion.NET](https://www.nuget.org/packages/StableDiffusion.NET)-Nuget and at least one of the [Backend-Packages](https://www.nuget.org/packages?q=StableDiffusion.NET.Backend). If GPU-support is available it will prefer this over CPU. If you want to add your own native-libraries or need more control over which backend to load, check the static `Backends` class. ### Example ```csharp using StableDiffusionModel sd = new(@"", new ModelParameter()); using StableDiffusionImage image = sd.TextToImage("", new StableDiffusionParameter()); ```