82 lines
2.6 KiB
Java
82 lines
2.6 KiB
Java
/*
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* Copyright (C) 2013 Darth Affe <http://wyrez.org> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.wyrez.shootingstars;
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import com.jme3.app.Application;
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import com.jme3.app.DebugKeysAppState;
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import com.jme3.app.SimpleApplication;
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import com.jme3.app.StatsAppState;
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import com.jme3.app.state.AppStateManager;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.scene.Node;
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import org.wyrez.persij.PersiJContainer;
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import org.wyrez.shootingstars.factories.Materials;
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import org.wyrez.shootingstars.states.State;
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import org.wyrez.shootingstars.states.StateManager;
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import tonegod.gui.core.Screen;
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/**
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*
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* @author Darth Affe
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*/
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public class ShootingStars extends SimpleApplication {
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private PersiJContainer container;
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private StateManager sManager;
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private Screen screen;
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public ShootingStars() {
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super(new StatsAppState(), new DebugKeysAppState());
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}
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@Override
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public void simpleInitApp() {
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System.setProperty("jna.library.path", "lib/vlc");
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registerTypes();
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initGUI();
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Materials.initialize(assetManager);
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cam.setFrustumFar(2500f);
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//TODO debug
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cam.setLocation(new Vector3f(0f, 2500f, 0f));
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sManager = container.resolve(StateManager.class);
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sManager.setState(State.START);
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}
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private void initGUI() {
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guiNode.addControl(container.resolve(Screen.class));
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}
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private void registerTypes() {
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container = new PersiJContainer();
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container.registerSingleton(ShootingStars.class, this);
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container.registerSingleton(Application.class, this);
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container.registerSingleton(Node.class, rootNode);
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container.registerSingleton(Camera.class, cam);
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container.registerSingleton(AppStateManager.class, stateManager);
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container.registerType(StateManager.class, true);
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container.registerType(Screen.class, true);
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}
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public static void main(String[] args) {
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ShootingStars app = new ShootingStars();
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app.start();
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}
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}
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