From a877d9758d53f2f84b1560b50f20da2b22ec9b7b Mon Sep 17 00:00:00 2001 From: "Raybz@Raybz" Date: Fri, 14 Jun 2013 10:52:42 +0200 Subject: [PATCH] reduced player speed --- .../org/wyrez/shootingstars/controls/PlayerMoveControl.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/ShootingStars/src/org/wyrez/shootingstars/controls/PlayerMoveControl.java b/ShootingStars/src/org/wyrez/shootingstars/controls/PlayerMoveControl.java index c7945be..f052630 100644 --- a/ShootingStars/src/org/wyrez/shootingstars/controls/PlayerMoveControl.java +++ b/ShootingStars/src/org/wyrez/shootingstars/controls/PlayerMoveControl.java @@ -29,7 +29,8 @@ import org.wyrez.shootingstars.helper.UserDataKeys; */ public class PlayerMoveControl extends BaseControl { - private static final float BPM_TO_SPEED_FACTOR = 1f / 8f; + private static final float BPM_TO_SPEED_FACTOR = 1f / 4f; + private static final float speedFactor = 0.25f; /**/ private AudioDataManager audioDataManager; private float radius = 666f; @@ -59,7 +60,7 @@ public class PlayerMoveControl extends BaseControl { spatial.setLocalTranslation(MathHelper.calcPointOnCircle(angle, radius, 200f + (600f * audioDataManager.getMovementData()))); - angle += MathHelper.degreeToRadian((speed / 2f + (speed * audioDataManager.getSpeedData())) * tpf); + angle += MathHelper.degreeToRadian((speed / 4f + (speed * audioDataManager.getSpeedData())) * speedFactor * tpf); } }