added art, changed loadingscreen background
This commit is contained in:
parent
d0540a3192
commit
87732649ef
BIN
Art/ShootingStars.xcf
Normal file
BIN
Art/ShootingStars.xcf
Normal file
Binary file not shown.
BIN
Art/Waben.xcf
Normal file
BIN
Art/Waben.xcf
Normal file
Binary file not shown.
BIN
Art/ss_field.png
Normal file
BIN
Art/ss_field.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 46 KiB |
@ -31,16 +31,21 @@ public abstract class BackgroundedGui extends Panel implements Gui {
|
||||
protected final AssetManager assetManager;
|
||||
|
||||
public BackgroundedGui(Screen screen, Vector2f position, Vector2f dimension, AssetManager assetManager) {
|
||||
super(screen, position, dimension);
|
||||
this.assetManager = assetManager;
|
||||
addBackground();
|
||||
this(screen, position, dimension, assetManager, "Textures/bg.png");
|
||||
}
|
||||
|
||||
private void addBackground() {
|
||||
public BackgroundedGui(Screen screen, Vector2f position, Vector2f dimension,
|
||||
AssetManager assetManager, String texture) {
|
||||
super(screen, position, dimension);
|
||||
this.assetManager = assetManager;
|
||||
addBackground(texture);
|
||||
}
|
||||
|
||||
private void addBackground(String texture) {
|
||||
Picture bgImage = new Picture("Background");
|
||||
bgImage.setWidth(screen.getWidth());
|
||||
bgImage.setHeight(screen.getHeight());
|
||||
bgImage.setImage(assetManager, "Textures/bg.png", false);
|
||||
bgImage.setImage(assetManager, texture, false);
|
||||
Panel bg = new Panel(screen, new Vector2f(0f, 0f));
|
||||
bg.centerToParent();
|
||||
bg.attachChild(bgImage);
|
||||
|
||||
@ -31,14 +31,15 @@ import tonegod.gui.core.Screen;
|
||||
*
|
||||
* @author Darth Affe
|
||||
*/
|
||||
public class LoadingGui extends BackgroundedGui implements Gui{
|
||||
public class LoadingGui extends BackgroundedGui implements Gui {
|
||||
|
||||
private Label lblStatus;
|
||||
private Indicator indProgress;
|
||||
private ScreenHelper screenHelper;
|
||||
|
||||
public LoadingGui(Screen screen, ScreenHelper screenHelper, AssetManager assetManager) {
|
||||
super(screen, new Vector2f(0f, 0f), new Vector2f(1280f, 720f), assetManager); //create for full hd
|
||||
super(screen, new Vector2f(0f, 0f), new Vector2f(1280f, 720f),
|
||||
assetManager, "Textures/ShootingStars.png"); //create for full hd
|
||||
this.screenHelper = screenHelper;
|
||||
this.setIgnoreMouse(true);
|
||||
this.setIsVisible(false);
|
||||
@ -46,7 +47,7 @@ public class LoadingGui extends BackgroundedGui implements Gui{
|
||||
}
|
||||
|
||||
private void create() {
|
||||
|
||||
|
||||
float startPointx = screenHelper.calcX(537f);
|
||||
float startPointy = screenHelper.calcY(576f);
|
||||
float distancePogressbarLabely = screenHelper.calcY(36f);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user