using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using HPPH;
using SharpGen.Runtime;
using Vortice.Direct3D9;
namespace ScreenCapture.NET;
///
/// Represents a ScreenCapture using DirectX 9.
/// https://learn.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getfrontbufferdata
///
// ReSharper disable once InconsistentNaming
public sealed class DX9ScreenCapture : AbstractScreenCapture
{
#region Properties & Fields
private readonly object _captureLock = new();
private readonly IDirect3D9 _direct3D9;
private IDirect3DDevice9? _device;
private IDirect3DSurface9? _surface;
private byte[]? _buffer;
private int _stride;
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The D3D9 instance used.
/// The to duplicate.
internal DX9ScreenCapture(IDirect3D9 direct3D9, Display display)
: base(display)
{
this._direct3D9 = direct3D9;
Restart();
}
#endregion
#region Methods
///
protected override bool PerformScreenCapture()
{
bool result = false;
lock (_captureLock)
{
if ((_device == null) || (_surface == null) || (_buffer == null))
{
Restart();
return false;
}
try
{
_device.GetFrontBufferData(0, _surface);
LockedRectangle dr = _surface.LockRect(LockFlags.NoSystemLock | LockFlags.ReadOnly);
nint ptr = dr.DataPointer;
for (int y = 0; y < Display.Height; y++)
{
Marshal.Copy(ptr, _buffer, y * _stride, _stride);
ptr += dr.Pitch;
}
_surface.UnlockRect();
result = true;
}
catch (SharpGenException dxException)
{
if (dxException.ResultCode == Result.AccessDenied)
{
try
{
Restart();
}
catch { Thread.Sleep(100); }
}
}
}
return result;
}
///
protected override void PerformCaptureZoneUpdate(CaptureZone captureZone, Span buffer)
{
if (_buffer == null) return;
using IDisposable @lock = captureZone.Lock();
{
if (captureZone.DownscaleLevel == 0)
CopyZone(captureZone, buffer);
else
DownscaleZone(captureZone, buffer);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void CopyZone(CaptureZone captureZone, Span buffer)
{
RefImage.Wrap(_buffer, Display.Width, Display.Height, _stride)[captureZone.X, captureZone.Y, captureZone.Width, captureZone.Height]
.CopyTo(MemoryMarshal.Cast(buffer));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void DownscaleZone(CaptureZone captureZone, Span buffer)
{
RefImage source = RefImage.Wrap(_buffer, Display.Width, Display.Height, _stride)[captureZone.X, captureZone.Y, captureZone.UnscaledWidth, captureZone.UnscaledHeight];
Span target = MemoryMarshal.Cast(buffer);
int blockSize = 1 << captureZone.DownscaleLevel;
int width = captureZone.Width;
int height = captureZone.Height;
for (int y = 0; y < height; y++)
for (int x = 0; x < width; x++)
target[(y * width) + x] = source[x * blockSize, y * blockSize, blockSize, blockSize].Average();
}
///
public override void Restart()
{
base.Restart();
lock (_captureLock)
{
DisposeDX();
try
{
PresentParameters presentParameters = new()
{
BackBufferWidth = Display.Width,
BackBufferHeight = Display.Height,
Windowed = true,
SwapEffect = SwapEffect.Discard
};
_device = _direct3D9.CreateDevice(Display.Index, DeviceType.Hardware, IntPtr.Zero, CreateFlags.SoftwareVertexProcessing, presentParameters);
_surface = _device.CreateOffscreenPlainSurface(Display.Width, Display.Height, Format.A8R8G8B8, Pool.Scratch);
_stride = Display.Width * ColorBGRA.ColorFormat.BytesPerPixel;
_buffer = new byte[Display.Height * _stride];
}
catch
{
DisposeDX();
}
}
}
///
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
lock (_captureLock)
DisposeDX();
}
private void DisposeDX()
{
try
{
try { _surface?.Dispose(); } catch { /**/}
try { _device?.Dispose(); } catch { /**/}
_buffer = null;
_device = null;
_surface = null;
}
catch { /**/ }
}
#endregion
}