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Added doc comments
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@ -3,7 +3,6 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading;
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using ScreenCapture.Events;
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using SharpGen.Runtime;
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using Vortice.Direct3D;
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using Vortice.Direct3D11;
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@ -15,6 +14,10 @@ using Usage = Vortice.Direct3D11.Usage;
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namespace ScreenCapture
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{
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/// <summary>
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/// Represents a ScreenCapture using DirectX 11 desktop duplicaton.
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/// https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/desktop-dup-api
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/// </summary>
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// ReSharper disable once InconsistentNaming
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public sealed class DX11ScreenCapture : IScreenCapture
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{
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@ -36,8 +39,14 @@ namespace ScreenCapture
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private int _indexCounter = 0;
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/// <inheritdoc />
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public Display Display { get; }
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/// <summary>
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/// Gets or sets the timeout in ms used for screen-capturing. (default 1000ms)
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/// This is used in <see cref="CaptureScreen"/> https://docs.microsoft.com/en-us/windows/win32/api/dxgi1_2/nf-dxgi1_2-idxgioutputduplication-acquirenextframe
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/// </summary>
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// ReSharper disable once MemberCanBePrivate.Global
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public int Timeout { get; set; } = 1000;
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private readonly IDXGIFactory1 _factory;
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@ -54,12 +63,18 @@ namespace ScreenCapture
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#region Events
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/// <inheritdoc />
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public event EventHandler<ScreenCaptureUpdatedEventArgs>? Updated;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="DX11ScreenCapture"/> class.
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/// </summary>
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/// <param name="factory">The <see cref="IDXGIFactory1"/> used to create underlying objects.</param>
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/// <param name="display">The <see cref="Display"/> to duplicate.</param>
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public DX11ScreenCapture(IDXGIFactory1 factory, Display display)
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{
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this._factory = factory;
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@ -72,6 +87,7 @@ namespace ScreenCapture
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#region Methods
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/// <inheritdoc />
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public bool CaptureScreen()
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{
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bool result = false;
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@ -171,6 +187,7 @@ namespace ScreenCapture
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}
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}
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/// <inheritdoc />
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public CaptureZone RegisterCaptureZone(int x, int y, int width, int height, int downscaleLevel = 0)
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{
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if (_device == null) throw new ApplicationException("ScreenCapture isn't initialized.");
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@ -209,6 +226,7 @@ namespace ScreenCapture
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return captureZone;
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}
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/// <inheritdoc />
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public bool UnregisterCaptureZone(CaptureZone captureZone)
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{
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lock (_captureZones)
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@ -268,6 +286,7 @@ namespace ScreenCapture
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_captureZones[captureZone] = (stagingTexture, scalingTexture, scalingTextureView);
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}
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/// <inheritdoc />
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public void Restart()
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{
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lock (_captureLock)
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@ -312,6 +331,7 @@ namespace ScreenCapture
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}
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}
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/// <inheritdoc />
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public void Dispose() => Dispose(true);
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private void Dispose(bool removeCaptureZones)
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@ -1,8 +1,12 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using Vortice.DXGI;
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namespace ScreenCapture
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{
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/// <summary>
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///
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/// </summary>
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public class DX11ScreenCaptureService : IScreenCaptureService
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{
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#region Properties & Fields
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@ -15,6 +19,9 @@ namespace ScreenCapture
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#region Constructors
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/// <summary>
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///
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/// </summary>
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public DX11ScreenCaptureService()
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{
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DXGI.CreateDXGIFactory1(out _factory).CheckError();
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@ -24,6 +31,7 @@ namespace ScreenCapture
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#region Methods
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/// <inheritdoc />
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public IEnumerable<GraphicsCard> GetGraphicsCards()
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{
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int i = 0;
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@ -35,6 +43,7 @@ namespace ScreenCapture
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}
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}
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/// <inheritdoc />
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public IEnumerable<Display> GetDisplays(GraphicsCard graphicsCard)
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{
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using IDXGIAdapter1? adapter = _factory.GetAdapter1(graphicsCard.Index);
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@ -50,6 +59,7 @@ namespace ScreenCapture
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}
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}
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/// <inheritdoc />
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public IScreenCapture GetScreenCapture(Display display)
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{
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if (!_screenCaptures.TryGetValue(display, out DX11ScreenCapture? screenCapture))
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@ -57,6 +67,7 @@ namespace ScreenCapture
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return screenCapture;
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}
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/// <inheritdoc />
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public void Dispose()
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{
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foreach (DX11ScreenCapture screenCapture in _screenCaptures.Values)
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@ -64,6 +75,8 @@ namespace ScreenCapture
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_screenCaptures.Clear();
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_factory.Dispose();
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GC.SuppressFinalize(this);
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}
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#endregion
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@ -1,17 +1,29 @@
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using System;
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// ReSharper disable MemberCanBePrivate.Global
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using System;
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namespace ScreenCapture.Events
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namespace ScreenCapture
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents the information supplied with an <see cref="E:ScreenCapture.IDX11ScreenCapture.Updated" />-event.
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/// </summary>
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public class ScreenCaptureUpdatedEventArgs : EventArgs
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{
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#region Properties & Fields
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/// <summary>
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/// <c>true</c> if the update was successful; otherwise, <c>false</c>.
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/// </summary>
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public bool IsSuccessful { get; set; }
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="ScreenCaptureUpdatedEventArgs"/> class.
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/// </summary>
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/// <param name="isSuccessful">Indicates if the last update was successful.</param>
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public ScreenCaptureUpdatedEventArgs(bool isSuccessful)
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{
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this.IsSuccessful = isSuccessful;
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@ -1,8 +1,12 @@
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// ReSharper disable InconsistentNaming
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// ReSharper disable MemberCanBePrivate.Global
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using System.Runtime.InteropServices;
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namespace ScreenCapture
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{
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/// <summary>
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/// Helper-class for DPI-related WIN-API calls.
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/// </summary>
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public static class DPIAwareness
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{
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[DllImport("user32.dll", SetLastError = true)]
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@ -29,9 +33,9 @@ namespace ScreenCapture
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DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 = 34
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}
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public static void Initalize()
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{
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SetProcessDpiAwarenessContext((int)DPI_AWARENESS_CONTEXT.DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
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}
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/// <summary>
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/// Sets the DPI-Awareness-Context to V2. This is needed to prevent issues when using desktop duplication.
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/// </summary>
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public static void Initalize() => SetProcessDpiAwarenessContext((int)DPI_AWARENESS_CONTEXT.DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
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}
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}
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@ -2,13 +2,48 @@
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namespace ScreenCapture
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{
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/// <summary>
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/// Represents the duplication of a single display.
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/// </summary>
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public interface IScreenCapture : IDisposable
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{
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/// <summary>
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/// Gets the <see cref="Display"/> this capture is duplicating.
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/// </summary>
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Display Display { get; }
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/// <summary>
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/// Occurs when the <see cref="IScreenCapture"/> is updated.
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/// </summary>
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event EventHandler<ScreenCaptureUpdatedEventArgs>? Updated;
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/// <summary>
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/// Attemts to capture the current frame showed on the <see cref="Display"/>.
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/// </summary>
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/// <returns><c>true</c> if the current frame was captures successfully; otherwise, <c>false</c>.</returns>
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bool CaptureScreen();
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/// <summary>
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/// Creates a new <see cref="CaptureScreen"/> for this <see cref="IScreenCapture"/>.
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/// </summary>
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/// <param name="x">The x-location of the region to capture (must be >= 0 and < screen-width).</param>
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/// <param name="y">The x-location of the region to capture (must be >= 0 and < screen-height).</param>
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/// <param name="width">The width of the region to capture (must be >= 0 and this + x must be <= screen-width).</param>
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/// <param name="height">The height of the region to capture (must be >= 0 and this + y must be <= screen-height).</param>
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/// <param name="downscaleLevel">The level of downscaling applied to the image of this region before copying to local memory. The calculation is (width and height)/2^downscaleLevel.</param>
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/// <returns>The new <see cref="CaptureScreen"/>.</returns>
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CaptureZone RegisterCaptureZone(int x, int y, int width, int height, int downscaleLevel = 0);
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/// <summary>
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/// Removes the given <see cref="CaptureScreen"/> from the <see cref="IScreenCapture"/>.
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/// </summary>
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/// <param name="captureZone">The previosly registered <see cref="CaptureScreen"/>.</param>
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/// <returns><c>true</c> if the <see cref="CaptureScreen"/> was successfully removed; otherwise, <c>false</c>.</returns>
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bool UnregisterCaptureZone(CaptureZone captureZone);
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/// <summary>
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/// Restarts the <see cref="IScreenCapture"/>.
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/// </summary>
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void Restart();
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}
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}
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@ -3,10 +3,29 @@ using System.Collections.Generic;
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namespace ScreenCapture
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{
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/// <summary>
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///
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/// </summary>
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public interface IScreenCaptureService : IDisposable
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{
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/// <summary>
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/// Gets a enumerable of all available graphics-cards.
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/// </summary>
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/// <returns>A enumerable of all available graphics-cards.</returns>
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IEnumerable<GraphicsCard> GetGraphicsCards();
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/// <summary>
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/// Gets a enumerable of all display connected to the given graphics-cards.
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/// </summary>
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/// <param name="graphicsCard">The graphics-card to get the displays from.</param>
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/// <returns>A enumerable of all display connected to the given graphics-cards.</returns>
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IEnumerable<Display> GetDisplays(GraphicsCard graphicsCard);
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/// <summary>
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/// Creates a <see cref="IScreenCapture"/> for the given display.
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/// </summary>
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/// <param name="display">The display to duplicate.</param>
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/// <returns>The <see cref="IScreenCapture"/> for the give display.</returns>
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IScreenCapture GetScreenCapture(Display display);
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}
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}
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@ -1,7 +1,11 @@
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using System;
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// ReSharper disable MemberCanBePrivate.Global
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using System;
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namespace ScreenCapture
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{
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/// <summary>
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/// Represents the configuration for the detection and removal of black bars around the screen image.
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/// </summary>
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public sealed class BlackBarDetection
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{
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#region Properties & Fields
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@ -9,18 +13,33 @@ namespace ScreenCapture
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private readonly CaptureZone _captureZone;
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private int? _top;
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/// <summary>
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/// Gets the size of the detected black bar at the top of the image.
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/// </summary>
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public int Top => _top ??= CalculateTop();
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private int? _bottom;
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/// <summary>
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/// Gets the size of the detected black bar at the bottom of the image.
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/// </summary>
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public int Bottom => _bottom ??= CalculateBottom();
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private int? _left;
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/// <summary>
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/// Gets the size of the detected black bar at the left of the image.
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/// </summary>
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public int Left => _left ??= CalculateLeft();
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private int? _right;
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/// <summary>
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/// Gets the size of the detected black bar at the right of the image.
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/// </summary>
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public int Right => _right ??= CalculateRight();
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private int _theshold = 0;
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/// <summary>
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/// Gets or sets the threshold of "blackness" used to detect black bars. (e. g. Threshold 5 will consider a pixel of color [5,5,5] as black.) (default 0)
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/// </summary>
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public int Threshold
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{
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get => _theshold;
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@ -35,7 +54,7 @@ namespace ScreenCapture
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#region Constructors
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public BlackBarDetection(CaptureZone captureZone)
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internal BlackBarDetection(CaptureZone captureZone)
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{
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this._captureZone = captureZone;
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}
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@ -44,6 +63,9 @@ namespace ScreenCapture
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#region Methods
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/// <summary>
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/// Invalidates the cached values and recalculates <see cref="Top"/>, <see cref="Bottom"/>, <see cref="Left"/> and <see cref="Right"/>.
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/// </summary>
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public void InvalidateCache()
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{
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_top = null;
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@ -1,45 +1,126 @@
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using System;
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// ReSharper disable MemberCanBePrivate.Global
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using System;
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namespace ScreenCapture
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{
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/// <summary>
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/// Represents a duplicated region on the screen.
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/// </summary>
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public sealed class CaptureZone
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{
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#region Properties & Fields
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/// <summary>
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/// Gets the unique id of this <see cref="CaptureZone"/>.
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/// </summary>
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public int Id { get; }
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/// <summary>
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/// Gets the x-location of the region on the screen.
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/// </summary>
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public int X { get; }
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/// <summary>
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/// Gets the y-location of the region on the screen.
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/// </summary>
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public int Y { get; }
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/// <summary>
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/// Gets the width of the region on the screen.
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/// </summary>
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public int Width { get; }
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/// <summary>
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/// Gets the height of the region on the screen.
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/// </summary>
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public int Height { get; }
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/// <summary>
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/// Gets the level of downscaling applied to the image of this region before copying to local memory. The calculation is (width and height)/2^downscaleLevel.
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/// </summary>
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public int DownscaleLevel { get; }
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/// <summary>
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/// Gets the original width of the region (this equals <see cref="Width"/> if <see cref="DownscaleLevel"/> is 0).
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/// </summary>
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public int UnscaledWidth { get; }
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/// <summary>
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/// Gets the original height of the region (this equals <see cref="Height"/> if <see cref="DownscaleLevel"/> is 0).
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/// </summary>
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public int UnscaledHeight { get; }
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/// <summary>
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/// Gets the actually captured width of the region (this can be greated than <see cref="Width"/> due to size-constraints on the GPU).
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/// </summary>
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public int CaptureWidth { get; }
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/// <summary>
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/// Gets the actually captured height of the region (this can be greated than <see cref="Height"/> due to size-constraints on the GPU).
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/// </summary>
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public int CaptureHeight { get; }
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/// <summary>
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/// Gets the width of the buffer the capture is saved to.
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/// Equals <see cref="CaptureWidth"/> most of the time but can be bigger.
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/// </summary>
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public int BufferWidth { get; }
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/// <summary>
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/// Gets the height of the buffer the capture is saved to.
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/// Equals <see cref="CaptureHeight"/> most of the time but can be bigger.
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/// </summary>
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public int BufferHeight { get; }
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/// <summary>
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/// Gets the buffer containing the image data. Format depends on the specific capture but is most likely BGRA32.
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/// </summary>
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public byte[] Buffer { get; }
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/// <summary>
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/// Gets the config for black-bar detection.
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/// </summary>
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public BlackBarDetection BlackBars { get; }
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/// <summary>
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/// Gets or sets if the <see cref="CaptureZone"/> should be automatically updated on every captured frame.
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/// </summary>
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public bool AutoUpdate { get; set; } = true;
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/// <summary>
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/// Gets if an update for the <see cref="CaptureZone"/> is requested on the next captured frame.
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/// </summary>
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public bool IsUpdateRequested { get; private set; }
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#endregion
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#region Events
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/// <summary>
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/// Occurs when the <see cref="CaptureZone"/> is updated.
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/// </summary>
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public event EventHandler? Updated;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="CaptureZone"/> class.
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/// </summary>
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/// <param name="id">The unique id of this <see cref="CaptureZone"/>.</param>
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/// <param name="x">The x-location of the region on the screen.</param>
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/// <param name="y">The y-location of the region on the screen.</param>
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/// <param name="width">The width of the region on the screen.</param>
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/// <param name="height">The height of the region on the screen.</param>
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/// <param name="downscaleLevel">The level of downscaling applied to the image of this region before copying to local memory.</param>
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/// <param name="unscaledWidth">The original width of the region.</param>
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/// <param name="unscaledHeight">The original height of the region</param>
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/// <param name="captureWidth">The actually captured width of the region.</param>
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/// <param name="captureHeight">The actually captured height of the region.</param>
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/// <param name="bufferWidth">The width of the buffer the capture is saved to.</param>
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/// <param name="bufferHeight">The height of the buffer the capture is saved to.</param>
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/// <param name="buffer">The buffer containing the image data.</param>
|
||||
public CaptureZone(int id, int x, int y, int width, int height, int downscaleLevel, int unscaledWidth, int unscaledHeight, int captureWidth, int captureHeight, int bufferWidth, int bufferHeight, byte[] buffer)
|
||||
{
|
||||
this.Id = id;
|
||||
@ -63,8 +144,16 @@ namespace ScreenCapture
|
||||
|
||||
#region Methods
|
||||
|
||||
/// <summary>
|
||||
/// Requests to update this <see cref="CaptureZone"/> when the next frame is captured.
|
||||
/// Only necessary if <see cref="AutoUpdate"/> is set to <c>false</c>.
|
||||
/// </summary>
|
||||
public void RequestUpdate() => IsUpdateRequested = true;
|
||||
|
||||
/// <summary>
|
||||
/// Marks the <see cref="CaptureZone"/> as updated.
|
||||
/// WARNING: This should not be called outside of an <see cref="IScreenCapture"/>!
|
||||
/// </summary>
|
||||
public void SetUpdated()
|
||||
{
|
||||
IsUpdateRequested = false;
|
||||
@ -73,10 +162,19 @@ namespace ScreenCapture
|
||||
Updated?.Invoke(this, new EventArgs());
|
||||
}
|
||||
|
||||
public override int GetHashCode() => Id;
|
||||
/// <summary>
|
||||
/// Determines whether this <see cref="CaptureZone"/> equals the given one.
|
||||
/// </summary>
|
||||
/// <param name="other">The <see cref="CaptureZone"/> to compare.</param>
|
||||
/// <returns><c>true</c> if the specified object is equal to the current object; otherwise, <c>false</c>.</returns>
|
||||
public bool Equals(CaptureZone other) => Id == other.Id;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object? obj) => obj is CaptureZone other && Equals(other);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode() => Id;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@ -1,21 +1,51 @@
|
||||
namespace ScreenCapture
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
|
||||
namespace ScreenCapture
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a display connected to graphics-card.
|
||||
/// </summary>
|
||||
public readonly struct Display
|
||||
{
|
||||
#region Properties & Fields
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of the <see cref="Display"/>.
|
||||
/// </summary>
|
||||
public int Index { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the <see cref="Display"/>.
|
||||
/// </summary>
|
||||
public string DeviceName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the with of the <see cref="Display"/>.
|
||||
/// </summary>
|
||||
public int Width { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the height of the <see cref="Display"/>.
|
||||
/// </summary>
|
||||
public int Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the <see cref="GraphicsCard"/> this <see cref="Display"/> is connected to.
|
||||
/// </summary>
|
||||
public GraphicsCard GraphicsCard { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Display"/> struct.
|
||||
/// </summary>
|
||||
/// <param name="index">The index of the <see cref="Display"/>.</param>
|
||||
/// <param name="deviceName">The name of the <see cref="Display"/>.</param>
|
||||
/// <param name="width">The with of the <see cref="Display"/>.</param>
|
||||
/// <param name="height">The height of the <see cref="Display"/>.</param>
|
||||
/// <param name="graphicsCard">The <see cref="GraphicsCard"/> this <see cref="Display"/> is connected to.</param>
|
||||
public Display(int index, string deviceName, int width, int height, GraphicsCard graphicsCard)
|
||||
{
|
||||
this.Index = index;
|
||||
@ -28,11 +58,36 @@
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether this <see cref="Display"/> equals the given one.
|
||||
/// </summary>
|
||||
/// <param name="other">The <see cref="Display"/> to compare.</param>
|
||||
/// <returns><c>true</c> if the specified object is equal to the current object; otherwise, <c>false</c>.</returns>
|
||||
public bool Equals(Display other) => Index == other.Index;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object? obj) => obj is Display other && Equals(other);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode() => Index;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether two <see cref="Display"/> are equal.
|
||||
/// </summary>
|
||||
/// <param name="left">The first value.</param>
|
||||
/// <param name="right">The second value.</param>
|
||||
/// <returns><c>true</c> if the two specified displays are equal; otherwise, <c>false</c>.</returns>
|
||||
public static bool operator ==(Display left, Display right) => left.Equals(right);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether two <see cref="Display"/> are not equal.
|
||||
/// </summary>
|
||||
/// <param name="left">The first value.</param>
|
||||
/// <param name="right">The second value.</param>
|
||||
/// <returns><c>true</c> if the two specified displays are not equal; otherwise, <c>false</c>.</returns>
|
||||
public static bool operator !=(Display left, Display right) => !(left == right);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,18 +1,45 @@
|
||||
namespace ScreenCapture
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
|
||||
namespace ScreenCapture
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a graphics-card.
|
||||
/// </summary>
|
||||
public readonly struct GraphicsCard
|
||||
{
|
||||
#region Properties & Fields
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of the <see cref="GraphicsCard"/>.
|
||||
/// </summary>
|
||||
public int Index { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the <see cref="GraphicsCard"/>.
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vendor-id of the <see cref="GraphicsCard"/>.
|
||||
/// </summary>
|
||||
public int VendorId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the device-id of the <see cref="GraphicsCard"/>.
|
||||
/// </summary>
|
||||
public int DeviceId { get; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GraphicsCard"/> struct.
|
||||
/// </summary>
|
||||
/// <param name="index">The index of the <see cref="GraphicsCard"/>.</param>
|
||||
/// <param name="name">The name of the <see cref="GraphicsCard"/>.</param>
|
||||
/// <param name="vendorId">The vendor-id of the <see cref="GraphicsCard"/>.</param>
|
||||
/// <param name="deviceId">The device-id of the <see cref="GraphicsCard"/>.</param>
|
||||
public GraphicsCard(int index, string name, int vendorId, int deviceId)
|
||||
{
|
||||
this.Index = index;
|
||||
@ -25,10 +52,35 @@
|
||||
|
||||
#region Methods
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether this <see cref="Display"/> equals the given one.
|
||||
/// </summary>
|
||||
/// <param name="other">The <see cref="Display"/> to compare.</param>
|
||||
/// <returns><c>true</c> if the specified object is equal to the current object; otherwise, <c>false</c>.</returns>
|
||||
public bool Equals(GraphicsCard other) => Index == other.Index;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object? obj) => obj is GraphicsCard other && Equals(other);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode() => Index;
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether two <see cref="GraphicsCard"/> are equal.
|
||||
/// </summary>
|
||||
/// <param name="left">The first value.</param>
|
||||
/// <param name="right">The second value.</param>
|
||||
/// <returns><c>true</c> if the two specified graphics-cards are equal; otherwise, <c>false</c>.</returns>
|
||||
public static bool operator ==(GraphicsCard left, GraphicsCard right) => left.Equals(right);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether two <see cref="GraphicsCard"/> are not equal.
|
||||
/// </summary>
|
||||
/// <param name="left">The first value.</param>
|
||||
/// <param name="right">The second value.</param>
|
||||
/// <returns><c>true</c> if the two specified graphics-cards are not equal; otherwise, <c>false</c>.</returns>
|
||||
public static bool operator !=(GraphicsCard left, GraphicsCard right) => !(left == right);
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=directx/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=events/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=helper/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=model/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
Loading…
x
Reference in New Issue
Block a user