mirror of
https://github.com/DarthAffe/ScreenCapture.NET.git
synced 2025-12-13 05:48:39 +00:00
Bumped version to 1.2.0
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19080e6ec7
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<RootNamespace>ScreenCapture.NET</RootNamespace>
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<RootNamespace>ScreenCapture.NET</RootNamespace>
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<Description>Vortice based Screen-Capturing</Description>
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<Description>Vortice based Screen-Capturing</Description>
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<Summary>Vortice based Screen-Capturing using Desktop Duplication</Summary>
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<Summary>Vortice based Screen-Capturing using Desktop Duplication</Summary>
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<Copyright>Copyright © Darth Affe 2021</Copyright>
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<Copyright>Copyright © Darth Affe 2022</Copyright>
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<PackageCopyright>Copyright © Darth Affe 2021</PackageCopyright>
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<PackageCopyright>Copyright © Darth Affe 2022</PackageCopyright>
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<PackageIcon>icon.png</PackageIcon>
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<PackageIcon>icon.png</PackageIcon>
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<PackageProjectUrl>https://github.com/DarthAffe/ScreenCapture.NET</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/DarthAffe/ScreenCapture.NET</PackageProjectUrl>
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<PackageLicenseExpression>LGPL-2.1-only</PackageLicenseExpression>
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<PackageLicenseExpression>LGPL-2.1-only</PackageLicenseExpression>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
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<PackageReleaseNotes>
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<PackageReleaseNotes>
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- Fixed problems with capturing inside WPF-threads.
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- Added IScreenCapture.UpdateCaptureZone to modify existing CaptureZones without having to remove and add them again.
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- Removed the need to call 'DPIAwareness.Initalize()' in default configuration
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(This has performance benefits when only X and/or Y is changed, changes to width, height and downscale are internally still reinitializing the zone.)
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- Added .NET 6 support
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- Updated Vortice to 1.9.143
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</PackageReleaseNotes>
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</PackageReleaseNotes>
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<Version>1.1.0</Version>
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<Version>1.2.0</Version>
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<AssemblyVersion>1.1.0</AssemblyVersion>
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<AssemblyVersion>1.2.0</AssemblyVersion>
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<FileVersion>1.1.0</FileVersion>
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<FileVersion>1.2.0</FileVersion>
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<OutputPath>..\bin\</OutputPath>
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<OutputPath>..\bin\</OutputPath>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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