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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-13 01:58:30 +00:00
Darth Affe c5a1825f50 Refactored LedIds
Everything is now based on the same ids for all devices
2017-12-13 17:19:56 +01:00

26 lines
836 B
C#

using System.Collections.Generic;
using RGB.NET.Core;
namespace RGB.NET.Devices.Corsair
{
internal static class MouseIdMapping
{
internal static readonly Dictionary<LedId, CorsairLedId> DEFAULT = new Dictionary<LedId, CorsairLedId>
{
{ LedId.Mouse1, CorsairLedId.B1 },
{ LedId.Mouse2, CorsairLedId.B2 },
{ LedId.Mouse3, CorsairLedId.B3 },
{ LedId.Mouse4, CorsairLedId.B4 },
{ LedId.Mouse5, CorsairLedId.B5 },
{ LedId.Mouse6, CorsairLedId.B6 },
};
internal static readonly Dictionary<LedId, CorsairLedId> GLAIVE = new Dictionary<LedId, CorsairLedId>
{
{ LedId.Mouse1, CorsairLedId.B1 },
{ LedId.Mouse2, CorsairLedId.B2 },
{ LedId.Mouse3, CorsairLedId.B5 },
};
}
}