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43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using System.Collections.Generic;
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using RGB.NET.Core;
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using RGB.NET.Devices.Wooting.Native;
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namespace RGB.NET.Devices.Wooting.Generic
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents the update-queue performing updates for cooler master devices.
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/// </summary>
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public class WootingUpdateQueue : UpdateQueue
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{
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="WootingUpdateQueue"/> class.
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/// </summary>
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/// <param name="updateTrigger">The update trigger used by this queue.</param>
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public WootingUpdateQueue(IDeviceUpdateTrigger updateTrigger)
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: base(updateTrigger)
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{
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void Update(Dictionary<object, Color> dataSet)
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{
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foreach (KeyValuePair<object, Color> data in dataSet)
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{
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(int row, int column) = ((int, int))data.Key;
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_WootingSDK.ArraySetSingle((byte)row, (byte)column, data.Value.GetR(), data.Value.GetG(), data.Value.GetB());
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}
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_WootingSDK.ArrayUpdateKeyboard();
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}
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#endregion
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}
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}
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