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RGB.NET/RGB.NET.Presets/Textures/AbstractGradientTexture.cs

56 lines
1.5 KiB
C#

using RGB.NET.Core;
using RGB.NET.Presets.Textures.Gradients;
namespace RGB.NET.Presets.Textures;
/// <inheritdoc cref="AbstractBindable" />
/// <inheritdoc cref="ITexture" />
/// <summary>
/// Represents a abstract texture containing a color-gradient.
/// </summary>
public abstract class AbstractGradientTexture : AbstractBindable, ITexture
{
#region Properties & Fields
/// <summary>
/// Gets the gradient used to generate this texture.
/// </summary>
public IGradient Gradient { get; }
/// <inheritdoc />
public Size Size { get; }
/// <inheritdoc />
public Color this[Point point] => GetColor(point);
/// <inheritdoc />
public Color this[Rectangle rectangle] => GetColor(rectangle.Center);
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="AbstractGradientTexture" /> class.
/// </summary>
/// <param name="size">The size of the texture.</param>
/// <param name="gradient">The gradient used to generate this texture.</param>
protected AbstractGradientTexture(Size size, IGradient gradient)
{
this.Size = size;
this.Gradient = gradient;
}
#endregion
#region Methods
/// <summary>
/// Gets the color at the specified location of the texture.
/// </summary>
/// <param name="point">The location to get the color from.</param>
/// <returns>The color at the specified location.</returns>
protected abstract Color GetColor(Point point);
#endregion
}