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RGB.NET/RGB.NET.Devices.Razer/ChromaLink/RazerChromaLinkUpdateQueue.cs

48 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using RGB.NET.Core;
using RGB.NET.Devices.Razer.Native;
namespace RGB.NET.Devices.Razer;
/// <summary>
/// Represents the update-queue performing updates for razer chroma-link devices.
/// </summary>
public sealed class RazerChromaLinkUpdateQueue : RazerUpdateQueue
{
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="RazerChromaLinkUpdateQueue" /> class.
/// </summary>
/// <param name="updateTrigger">The update trigger used to update this queue.</param>
public RazerChromaLinkUpdateQueue(IDeviceUpdateTrigger updateTrigger)
: base(updateTrigger)
{ }
#endregion
#region Methods
/// <inheritdoc />
protected override nint CreateEffectParams(in ReadOnlySpan<(object key, Color color)> dataSet)
{
_Color[] colors = new _Color[_Defines.CHROMALINK_MAX_LEDS];
foreach ((object key, Color color) in dataSet)
colors[(int)key] = new _Color(color);
_ChromaLinkCustomEffect effectParams = new()
{ Color = colors };
nint ptr = Marshal.AllocHGlobal(Marshal.SizeOf(effectParams));
Marshal.StructureToPtr(effectParams, ptr, false);
return ptr;
}
/// <inheritdoc />
protected override void CreateEffect(nint effectParams, ref Guid effectId) => _RazerSDK.CreateChromaLinkEffect(_Defines.CHROMALINK_EFFECT_ID, effectParams, ref effectId);
#endregion
}