mirror of
https://github.com/DarthAffe/RGB.NET.git
synced 2025-12-12 17:48:31 +00:00
178 lines
5.2 KiB
C#
178 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace RGB.NET.Core;
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/// <summary>
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/// Offers some helper methods for timed operations.
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/// </summary>
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public static class TimerHelper
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{
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#region DLL-Imports
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[DllImport("winmm.dll", EntryPoint = "timeBeginPeriod")]
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private static extern void TimeBeginPeriod(int t);
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[DllImport("winmm.dll", EntryPoint = "timeEndPeriod")]
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private static extern void TimeEndPeriod(int t);
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#endregion
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#region Properties & Fields
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private static readonly object HIGH_RESOLUTION_TIMER_LOCK = new();
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private static bool _areHighResolutionTimersEnabled = false;
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private static bool _useHighResolutionTimers = true;
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/// <summary>
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/// Gets or sets if High Resolution Timers should be used.
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/// </summary>
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public static bool UseHighResolutionTimers
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{
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get => _useHighResolutionTimers;
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set
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{
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lock (HIGH_RESOLUTION_TIMER_LOCK)
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{
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_useHighResolutionTimers = value;
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CheckHighResolutionTimerUsage();
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}
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}
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}
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// ReSharper disable once InconsistentNaming
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private static readonly HashSet<HighResolutionTimerDisposable> _timerLeases = [];
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#endregion
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#region Methods
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/// <summary>
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/// Executes the provided action and blocks if needed until the the <see param="targetExecuteTime"/> has passed.
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/// </summary>
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/// <param name="action">The action to execute.</param>
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/// <param name="targetExecuteTime">The time in ms this method should block. default: 0</param>
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/// <returns>The time in ms spent executing the <see param="action"/>.</returns>
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public static double Execute(Action action, double targetExecuteTime = 0)
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{
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long preUpdateTicks = Stopwatch.GetTimestamp();
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action();
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double updateTime = GetElapsedTime(preUpdateTicks);
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if (targetExecuteTime > 0)
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{
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int sleep = (int)(targetExecuteTime - updateTime);
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if (sleep > 0)
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Thread.Sleep(sleep);
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}
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return updateTime;
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}
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/// <summary>
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/// Calculates the elapsed time in ms from the provided timestamp until now.
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/// </summary>
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/// <param name="initialTimestamp">The initial timestamp to calculate the time from.</param>
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/// <returns>The elapsed time in ms.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static double GetElapsedTime(long initialTimestamp) => ((Stopwatch.GetTimestamp() - initialTimestamp) / (Stopwatch.Frequency / 1000.0));
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/// <summary>
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/// Requests to use to use High Resolution Timers if enabled.
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/// IMPORTANT: Always dispose the returned disposable if High Resolution Timers are no longer needed for the caller.
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/// </summary>
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/// <returns>A disposable to remove the request.</returns>
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public static IDisposable RequestHighResolutionTimer()
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{
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HighResolutionTimerDisposable timerLease = new();
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lock (HIGH_RESOLUTION_TIMER_LOCK)
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{
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_timerLeases.Add(timerLease);
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CheckHighResolutionTimerUsage();
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}
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return timerLease;
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}
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private static void CheckHighResolutionTimerUsage()
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{
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if (UseHighResolutionTimers && (_timerLeases.Count > 0))
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EnableHighResolutionTimers();
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else
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DisableHighResolutionTimers();
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}
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private static void EnableHighResolutionTimers()
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{
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lock (HIGH_RESOLUTION_TIMER_LOCK)
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{
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if (_areHighResolutionTimersEnabled) return;
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// DarthAffe 06.05.2022: Linux should use 1ms timers by default
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if (OperatingSystem.IsWindows())
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TimeBeginPeriod(1);
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_areHighResolutionTimersEnabled = true;
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}
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}
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private static void DisableHighResolutionTimers()
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{
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lock (HIGH_RESOLUTION_TIMER_LOCK)
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{
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if (!_areHighResolutionTimersEnabled) return;
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if (OperatingSystem.IsWindows())
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TimeEndPeriod(1);
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_areHighResolutionTimersEnabled = false;
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}
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}
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/// <summary>
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/// Disposes all open High Resolution Timer Requests.
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/// This should be called once when exiting the application to make sure nothing remains open and the application correctly unregisters itself on OS level.
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/// Shouldn't be needed if everything is disposed, but better safe then sorry.
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/// </summary>
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public static void DisposeAllHighResolutionTimerRequests()
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{
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List<HighResolutionTimerDisposable> timerLeases = [.._timerLeases];
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foreach (HighResolutionTimerDisposable timer in timerLeases)
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timer.Dispose();
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}
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#endregion
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private class HighResolutionTimerDisposable : IDisposable
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{
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#region Properties & Fields
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private bool _isDisposed = false;
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#endregion
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#region Methods
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public void Dispose()
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{
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if (_isDisposed) return;
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_isDisposed = true;
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lock (HIGH_RESOLUTION_TIMER_LOCK)
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{
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_timerLeases.Remove(this);
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CheckHighResolutionTimerUsage();
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}
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}
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#endregion
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}
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} |