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https://github.com/DarthAffe/RGB.NET.git
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82 lines
2.6 KiB
C#
82 lines
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using RGB.NET.Core;
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using RGB.NET.Devices.CoolerMaster.Native;
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namespace RGB.NET.Devices.CoolerMaster
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{
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/// <inheritdoc cref="AbstractRGBDevice{TDeviceInfo}" />
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/// <inheritdoc cref="ICoolerMasterRGBDevice" />
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/// <summary>
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/// Represents a generic CoolerMaster-device. (keyboard, mouse, headset, mousepad).
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/// </summary>
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public abstract class CoolerMasterRGBDevice<TDeviceInfo> : AbstractRGBDevice<TDeviceInfo>, ICoolerMasterRGBDevice
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where TDeviceInfo : CoolerMasterRGBDeviceInfo
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{
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#region Properties & Fields
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/// <inheritdoc />
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/// <summary>
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/// Gets information about the <see cref="T:RGB.NET.Devices.CoolerMaster.CoolerMasterRGBDevice" />.
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/// </summary>
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public override TDeviceInfo DeviceInfo { get; }
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/// <summary>
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/// Gets or sets the update queue performing updates for this device.
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/// </summary>
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// ReSharper disable once MemberCanBePrivate.Global
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protected CoolerMasterUpdateQueue? UpdateQueue { get; set; }
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="CoolerMasterRGBDevice{TDeviceInfo}"/> class.
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/// </summary>
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/// <param name="info">The generic information provided by CoolerMaster for the device.</param>
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protected CoolerMasterRGBDevice(TDeviceInfo info)
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{
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this.DeviceInfo = info;
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}
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#endregion
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#region Methods
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/// <summary>
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/// Initializes the device.
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/// </summary>
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public void Initialize(IDeviceUpdateTrigger updateTrigger)
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{
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InitializeLayout();
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UpdateQueue = new CoolerMasterUpdateQueue(updateTrigger, DeviceInfo.DeviceIndex);
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}
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/// <summary>
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/// Initializes the <see cref="Led"/> and <see cref="Size"/> of the device.
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/// </summary>
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protected abstract void InitializeLayout();
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/// <inheritdoc />
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protected override void UpdateLeds(IEnumerable<Led> ledsToUpdate) => UpdateQueue?.SetData(ledsToUpdate.Where(x => x.Color.A > 0));
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/// <inheritdoc cref="IDisposable.Dispose" />
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/// <inheritdoc cref="AbstractRGBDevice{TDeviceInfo}.Dispose" />
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public override void Dispose()
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{
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try { UpdateQueue?.Dispose(); }
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catch { /* at least we tried */ }
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_CoolerMasterSDK.EnableLedControl(false, DeviceInfo.DeviceIndex);
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base.Dispose();
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}
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#endregion
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}
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}
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