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57 lines
2.0 KiB
C#
57 lines
2.0 KiB
C#
using System;
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using RGB.NET.Core;
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using RGB.NET.Devices.Asus.Native;
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namespace RGB.NET.Devices.Asus
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents a Asus mainboard.
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/// </summary>
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public class AsusMainboardRGBDevice : AsusRGBDevice<AsusMainboardRGBDeviceInfo>
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{
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Asus.AsusMainboardRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by Asus for the mainboard.</param>
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internal AsusMainboardRGBDevice(AsusMainboardRGBDeviceInfo info)
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: base(info)
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{ }
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeLayout()
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{
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//TODO DarthAffe 07.10.2017: Look for a good default layout
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int ledCount = _AsusSDK.GetMbLedCount(DeviceInfo.Handle);
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for (int i = 0; i < ledCount; i++)
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InitializeLed(LedId.Mainboard1 + i, new Rectangle(i * 40, 0, 40, 8));
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//TODO DarthAffe 07.10.2017: We don't know the model, how to save layouts and images?
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ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\Asus\Mainboards\{DeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"), null);
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}
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/// <inheritdoc />
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protected override object CreateLedCustomData(LedId ledId) => (int)ledId - (int)LedId.Mainboard1;
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/// <inheritdoc />
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public override void SyncBack()
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{
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byte[] colorData = _AsusSDK.GetMbColor(DeviceInfo.Handle);
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for (int i = 0; i < LedMapping.Count; i++)
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SetLedColorWithoutRequest(LedMapping[LedId.Mainboard1 + i], new Color(colorData[(i * 3)], colorData[(i * 3) + 2], colorData[(i * 3) + 1]));
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}
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/// <inheritdoc />
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protected override Action<IntPtr, byte[]> GetUpdateColorAction() => _AsusSDK.SetMbColor;
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#endregion
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}
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}
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