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https://github.com/DarthAffe/RGB.NET.git
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96 lines
2.9 KiB
C#
96 lines
2.9 KiB
C#
using System;
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namespace RGB.NET.Core
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{
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public static partial class RGBSurface
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{
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#region EventHandler
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/// <summary>
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/// Represents the event-handler of the <see cref="RGBSurface.Exception"/>-event.
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/// </summary>
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/// <param name="args">The arguments provided by the event.</param>
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public delegate void ExceptionEventHandler(ExceptionEventArgs args);
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/// <summary>
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/// Represents the event-handler of the <see cref="RGBSurface.Updating"/>-event.
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/// </summary>
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/// <param name="args">The arguments provided by the event.</param>
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public delegate void UpdatingEventHandler(UpdatingEventArgs args);
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/// <summary>
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/// Represents the event-handler of the <see cref="RGBSurface.Updated"/>-event.
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/// </summary>
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/// <param name="args">The arguments provided by the event.</param>
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public delegate void UpdatedEventHandler(UpdatedEventArgs args);
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#endregion
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#region Events
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// ReSharper disable EventNeverSubscribedTo.Global
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/// <summary>
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/// Occurs when a catched exception is thrown inside the <see cref="RGBSurface"/>.
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/// </summary>
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public static event ExceptionEventHandler Exception;
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/// <summary>
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/// Occurs when the <see cref="RGBSurface"/> starts updating.
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/// </summary>
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public static event UpdatingEventHandler Updating;
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/// <summary>
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/// Occurs when the <see cref="RGBSurface"/> update is done.
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/// </summary>
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public static event UpdatedEventHandler Updated;
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// ReSharper restore EventNeverSubscribedTo.Global
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#endregion
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#region Methods
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/// <summary>
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/// Handles the needed event-calls for an exception.
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/// </summary>
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/// <param name="ex">The exception previously thrown.</param>
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private static void OnException(Exception ex)
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{
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try
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{
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Exception?.Invoke(new ExceptionEventArgs(ex));
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}
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catch { /* Well ... that's not my fault */ }
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}
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/// <summary>
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/// Handles the needed event-calls before updating.
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/// </summary>
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private static void OnUpdating()
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{
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try
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{
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long lastUpdateTicks = _lastUpdate.Ticks;
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_lastUpdate = DateTime.Now;
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Updating?.Invoke(new UpdatingEventArgs((DateTime.Now.Ticks - lastUpdateTicks) / 10000000.0));
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}
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catch { /* Well ... that's not my fault */ }
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}
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/// <summary>
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/// Handles the needed event-calls after an update.
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/// </summary>
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private static void OnUpdated()
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{
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try
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{
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Updated?.Invoke(new UpdatedEventArgs());
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}
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catch { /* Well ... that's not my fault */ }
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}
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#endregion
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}
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}
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