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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

320 lines
14 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace RGB.NET.Core
{
/// <summary>
/// Represents a rectangle defined by it's position and it's size.
/// </summary>
[DebuggerDisplay("[Location: {Location}, Size: {Size}]")]
public class Rectangle : AbstractBindable
{
#region Properties & Fields
private Point _location;
/// <summary>
/// Gets or sets the <see cref="Point"/> representing the top-left corner of the <see cref="Rectangle"/>.
/// </summary>
public Point Location
{
get { return _location; }
set
{
if (SetProperty(ref _location, value))
// ReSharper disable once ExplicitCallerInfoArgument
OnPropertyChanged(nameof(Center));
}
}
private Size _size;
/// <summary>
/// Gets or sets the <see cref="Size"/> of the <see cref="Rectangle"/>.
/// </summary>
public Size Size
{
get { return _size; }
set
{
if (SetProperty(ref _size, value))
// ReSharper disable once ExplicitCallerInfoArgument
OnPropertyChanged(nameof(Center));
}
}
/// <summary>
/// Gets a new <see cref="Point"/> representing the center-point of the <see cref="Rectangle"/>.
/// </summary>
public Point Center => new Point(Location.X + (Size.Width / 2.0), Location.Y + (Size.Height / 2.0));
/// <summary>
/// Gets a bool indicating if both, the width and the height of the rectangle is greater than zero.
/// </summary>
public bool IsEmpty => (Size.Width > DoubleExtensions.TOLERANCE) && (Size.Height > DoubleExtensions.TOLERANCE);
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class.
/// </summary>
public Rectangle()
: this(new Point(), new Size())
{ }
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the provided values for <see cref="Location"/> ans <see cref="Size"/>.
/// </summary>
/// <param name="x">The <see cref="Point.X"/>-position of this <see cref="Rectangle"/>.</param>
/// <param name="y">The <see cref="Point.Y"/>-position of this <see cref="Rectangle"/>.</param>
/// <param name="width">The <see cref="Core.Size.Width"/> of this <see cref="Rectangle"/>.</param>
/// <param name="height">The <see cref="Core.Size.Height"/> of this <see cref="Rectangle"/>.</param>
public Rectangle(double x, double y, double width, double height)
: this(new Point(x, y), new Size(width, height))
{ }
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the given <see cref="Point"/> and <see cref="Core.Size"/>.
/// </summary>
/// <param name="location"></param>
/// <param name="size"></param>
public Rectangle(Point location, Size size)
{
this.Location = location;
this.Size = size;
}
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the given array of <see cref="Rectangle"/>.
/// The <see cref="Location"/> and <see cref="Size"/> is calculated to completely contain all rectangles provided as parameters.
/// </summary>
/// <param name="rectangles">The array of <see cref="Rectangle"/> used to calculate the <see cref="Location"/> and <see cref="Size"/></param>
public Rectangle(params Rectangle[] rectangles)
: this(rectangles.AsEnumerable())
{ }
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the given list of <see cref="Rectangle"/>.
/// The <see cref="Location"/> and <see cref="Size"/> is calculated to completely contain all rectangles provided as parameters.
/// </summary>
/// <param name="rectangles">The list of <see cref="Rectangle"/> used to calculate the <see cref="Location"/> and <see cref="Size"/></param>
public Rectangle(IEnumerable<Rectangle> rectangles)
{
bool hasPoint = false;
double posX = double.MaxValue;
double posY = double.MaxValue;
double posX2 = double.MinValue;
double posY2 = double.MinValue;
if (rectangles != null)
foreach (Rectangle rectangle in rectangles)
{
hasPoint = true;
posX = Math.Min(posX, rectangle.Location.X);
posY = Math.Min(posY, rectangle.Location.Y);
posX2 = Math.Max(posX2, rectangle.Location.X + rectangle.Size.Width);
posY2 = Math.Max(posY2, rectangle.Location.Y + rectangle.Size.Height);
}
if (hasPoint)
InitializeFromPoints(new Point(posX, posY), new Point(posX2, posY2));
else
InitializeFromPoints(new Point(0, 0), new Point(0, 0));
}
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the given array of <see cref="Point"/>.
/// The <see cref="Location"/> and <see cref="Size"/> is calculated to contain all points provided as parameters.
/// </summary>
/// <param name="points">The array of <see cref="Point"/> used to calculate the <see cref="Location"/> and <see cref="Size"/></param>
public Rectangle(params Point[] points)
: this(points.AsEnumerable())
{ }
/// <summary>
/// Initializes a new instance of the <see cref="Rectangle"/> class using the given list of <see cref="Point"/>.
/// The <see cref="Location"/> and <see cref="Size"/> is calculated to contain all points provided as parameters.
/// </summary>
/// <param name="points">The list of <see cref="Point"/> used to calculate the <see cref="Location"/> and <see cref="Size"/></param>
public Rectangle(IEnumerable<Point> points)
: this()
{
bool hasPoint = false;
double posX = double.MaxValue;
double posY = double.MaxValue;
double posX2 = double.MinValue;
double posY2 = double.MinValue;
if (points != null)
foreach (Point point in points)
{
hasPoint = true;
posX = Math.Min(posX, point.X);
posY = Math.Min(posY, point.Y);
posX2 = Math.Max(posX2, point.X);
posY2 = Math.Max(posY2, point.Y);
}
if (hasPoint)
InitializeFromPoints(new Point(posX, posY), new Point(posX2, posY2));
else
InitializeFromPoints(new Point(0, 0), new Point(0, 0));
}
#endregion
#region Methods
private void InitializeFromPoints(Point point1, Point point2)
{
double posX = Math.Min(point1.X, point2.X);
double posY = Math.Min(point1.Y, point2.Y);
double width = Math.Max(point1.X, point2.X) - posX;
double height = Math.Max(point1.Y, point2.Y) - posY;
Location = new Point(posX, posY);
Size = new Size(width, height);
}
/// <summary>
/// Calculates the percentage of intersection of a rectangle.
/// </summary>
/// <param name="intersectingRect">The intersecting rectangle.</param>
/// <returns>The percentage of intersection.</returns>
public double CalculateIntersectPercentage(Rectangle intersectingRect)
{
if (IsEmpty || intersectingRect.IsEmpty) return 0;
Rectangle intersection = CalculateIntersection(intersectingRect);
return intersection.IsEmpty ? 0 : (intersection.Size.Width * intersection.Size.Height) / (Size.Width * Size.Height);
}
/// <summary>
/// Calculates the <see cref="Rectangle"/> representing the intersection of this <see cref="Rectangle"/> and the one provided as parameter.
/// </summary>
/// <param name="intersectingRectangle">The intersecting <see cref="Rectangle"/></param>
/// <returns>A new <see cref="Rectangle"/> representing the intersection this <see cref="Rectangle"/> and the one provided as parameter.</returns>
public Rectangle CalculateIntersection(Rectangle intersectingRectangle)
{
double x1 = Math.Max(Location.X, intersectingRectangle.Location.X);
double x2 = Math.Min(Location.X + Size.Width, intersectingRectangle.Location.X + intersectingRectangle.Size.Width);
double y1 = Math.Max(Location.Y, intersectingRectangle.Location.Y);
double y2 = Math.Min(Location.Y + Size.Height, intersectingRectangle.Location.Y + intersectingRectangle.Size.Height);
if ((x2 >= x1) && (y2 >= y1))
return new Rectangle(x1, y1, x2 - x1, y2 - y1);
return new Rectangle();
}
/// <summary>
/// Determines if the specified <see cref="Point"/> is contained within this <see cref="Rectangle"/>.
/// </summary>
/// <param name="point">The <see cref="Point"/> to test.</param>
/// <returns></returns>
public bool Contains(Point point)
{
return Contains(point.X, point.Y);
}
/// <summary>
/// Determines if the specified location is contained within this <see cref="Rectangle"/>.
/// </summary>
/// <param name="x">The X-location to test.</param>
/// <param name="y">The Y-location to test.</param>
/// <returns></returns>
public bool Contains(double x, double y)
{
return (Location.X <= x) && (x < (Location.X + Size.Width)) && (Location.Y <= y) && (y < (Location.Y + Size.Height));
}
/// <summary>
/// Determines if the specified <see cref="Rectangle"/> is contained within this <see cref="Rectangle"/>.
/// </summary>
/// <param name="rect">The <see cref="Rectangle"/> to test.</param>
/// <returns></returns>
public bool Contains(Rectangle rect)
{
return (Location.X <= rect.Location.X) && ((rect.Location.X + rect.Size.Width) <= (Location.X + Size.Width))
&& (Location.Y <= rect.Location.Y) && ((rect.Location.Y + rect.Size.Height) <= (Location.Y + Size.Height));
}
/// <summary>
/// Converts the <see cref="Location"/>- and <see cref="Size"/>-position of this <see cref="Rectangle"/> to a human-readable string.
/// </summary>
/// <returns>A string that contains the <see cref="Location"/> and <see cref="Size"/> of this <see cref="Rectangle"/>. For example "[Location: [X: 100, Y: 10], Size: [Width: 20, Height: [40]]".</returns>
public override string ToString()
{
return $"[Location: {Location}, Size: {Size}]";
}
/// <summary>
/// Tests whether the specified object is a <see cref="Rectangle" /> and is equivalent to this <see cref="Rectangle" />.
/// </summary>
/// <param name="obj">The object to test.</param>
/// <returns><c>true</c> if <paramref name="obj" /> is a <see cref="Rectangle" /> equivalent to this <see cref="Rectangle" />; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
Rectangle compareRect = obj as Rectangle;
if (ReferenceEquals(compareRect, null))
return false;
if (ReferenceEquals(this, compareRect))
return true;
if (GetType() != compareRect.GetType())
return false;
return (Location == compareRect.Location) && (Size == compareRect.Size);
}
/// <summary>
/// Returns a hash code for this <see cref="Rectangle" />.
/// </summary>
/// <returns>An integer value that specifies the hash code for this <see cref="Rectangle" />.</returns>
public override int GetHashCode()
{
unchecked
{
int hashCode = Location.GetHashCode();
hashCode = (hashCode * 397) ^ Size.GetHashCode();
return hashCode;
}
}
#endregion
#region Operators
/// <summary>
/// Returns a value that indicates whether two specified <see cref="Rectangle" /> are equal.
/// </summary>
/// <param name="rectangle1">The first <see cref="Rectangle" /> to compare.</param>
/// <param name="rectangle2">The second <see cref="Rectangle" /> to compare.</param>
/// <returns><c>true</c> if <paramref name="rectangle1" /> and <paramref name="rectangle2" /> are equal; otherwise, <c>false</c>.</returns>
public static bool operator ==(Rectangle rectangle1, Rectangle rectangle2)
{
return ReferenceEquals(rectangle1, null) ? ReferenceEquals(rectangle2, null) : rectangle1.Equals(rectangle2);
}
/// <summary>
/// Returns a value that indicates whether two specified <see cref="Rectangle" /> are equal.
/// </summary>
/// <param name="rectangle1">The first <see cref="Rectangle" /> to compare.</param>
/// <param name="rectangle2">The second <see cref="Rectangle" /> to compare.</param>
/// <returns><c>true</c> if <paramref name="rectangle1" /> and <paramref name="rectangle2" /> are not equal; otherwise, <c>false</c>.</returns>
public static bool operator !=(Rectangle rectangle1, Rectangle rectangle2)
{
return !(rectangle1 == rectangle2);
}
#endregion
}
}