mirror of
https://github.com/DarthAffe/RGB.NET.git
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159 lines
5.5 KiB
C#
159 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Threading;
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using RGB.NET.Core;
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using RGB.NET.Devices.Wooting.Enum;
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using RGB.NET.Devices.Wooting.Generic;
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using RGB.NET.Devices.Wooting.Keyboard;
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using RGB.NET.Devices.Wooting.Keypad;
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using RGB.NET.Devices.Wooting.Native;
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namespace RGB.NET.Devices.Wooting;
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/// <inheritdoc />
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/// <summary>
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/// Represents a device provider responsible for Wooting devices.
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/// </summary>
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public sealed class WootingDeviceProvider : AbstractRGBDeviceProvider
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{
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#region Properties & Fields
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// ReSharper disable once InconsistentNaming
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private static readonly Lock _lock = new();
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private static WootingDeviceProvider? _instance;
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/// <summary>
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/// Gets the singleton <see cref="WootingDeviceProvider"/> instance.
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/// </summary>
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public static WootingDeviceProvider Instance
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{
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get
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{
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lock (_lock)
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return _instance ?? new WootingDeviceProvider();
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}
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}
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 windows applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX86NativePathsWindows { get; } = ["x86/wooting-rgb-sdk.dll"];
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 windows applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX64NativePathsWindows { get; } = ["x64/wooting-rgb-sdk64.dll"];
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 linux applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleNativePathsLinux { get; } = ["x64/libwooting-rgb-sdk.so"];
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 MacOS applications.
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/// The first match will be used.
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/// </summary>
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// ReSharper disable once InconsistentNaming
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public static List<string> PossibleNativePathsMacOS { get; } = ["x64/libwooting-rgb-sdk.dylib"];
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="WootingDeviceProvider"/> class.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
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public WootingDeviceProvider()
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{
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lock (_lock)
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{
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if (_instance != null)
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throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
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_instance = this;
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}
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeSDK()
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{
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lock (_WootingSDK.SdkLock)
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{
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_WootingSDK.Reload();
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}
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}
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/// <inheritdoc />
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protected override IEnumerable<IRGBDevice> LoadDevices()
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{
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lock (_WootingSDK.SdkLock)
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{
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if (_WootingSDK.KeyboardConnected())
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{
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for (byte i = 0; i < _WootingSDK.GetDeviceCount(); i++)
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{
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WootingNativeUpdateQueue updateQueue = new(GetUpdateTrigger(), i);
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_WootingSDK.SelectDevice(i);
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_WootingDeviceInfo nativeDeviceInfo =
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(_WootingDeviceInfo)Marshal.PtrToStructure(_WootingSDK.GetDeviceInfo(), typeof(_WootingDeviceInfo))!;
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//Uwu non-rgb returns zero here.
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if (nativeDeviceInfo.MaxLedIndex == 0)
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continue;
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KeyboardLayoutType layoutType = nativeDeviceInfo.LayoutType switch
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{
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WootingLayoutType.Unknown => KeyboardLayoutType.Unknown,
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WootingLayoutType.ANSI => KeyboardLayoutType.ANSI,
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WootingLayoutType.ISO => KeyboardLayoutType.ISO,
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WootingLayoutType.JIS => KeyboardLayoutType.JIS,
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WootingLayoutType.ANSI_SPLIT_SPACEBAR => KeyboardLayoutType.ANSI,
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WootingLayoutType.ISO_SPLIT_SPACEBAR => KeyboardLayoutType.ISO,
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_ => throw new ArgumentOutOfRangeException()
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};
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//Note: we cannot change *any* of these here or the local database Artemis has will no longer match up and everything breaks.
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string model = nativeDeviceInfo.Model;
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string name = DeviceHelper.CreateDeviceName("Wooting", model);
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yield return nativeDeviceInfo.DeviceType switch
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{
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WootingDeviceType.Keypad3Keys => new WootingKeypadRGBDevice(nativeDeviceInfo.DeviceType, new(model, name),
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updateQueue),
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_ => new WootingKeyboardRGBDevice(nativeDeviceInfo.DeviceType, new(layoutType, model, name), updateQueue)
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};
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}
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}
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}
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}
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/// <inheritdoc />
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protected override void Dispose(bool disposing)
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{
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lock (_lock)
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{
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base.Dispose(disposing);
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lock (_WootingSDK.SdkLock)
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{
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try { _WootingSDK.UnloadWootingSDK(); }
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catch
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{ /* at least we tried */
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}
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}
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_instance = null;
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}
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}
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#endregion
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}
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