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RGB.NET/RGB.NET.Devices.Wooting/Native/WootingDeviceProvider.cs
2025-06-18 19:01:20 +01:00

159 lines
5.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using RGB.NET.Core;
using RGB.NET.Devices.Wooting.Enum;
using RGB.NET.Devices.Wooting.Generic;
using RGB.NET.Devices.Wooting.Keyboard;
using RGB.NET.Devices.Wooting.Keypad;
using RGB.NET.Devices.Wooting.Native;
namespace RGB.NET.Devices.Wooting;
/// <inheritdoc />
/// <summary>
/// Represents a device provider responsible for Wooting devices.
/// </summary>
public sealed class WootingDeviceProvider : AbstractRGBDeviceProvider
{
#region Properties & Fields
// ReSharper disable once InconsistentNaming
private static readonly Lock _lock = new();
private static WootingDeviceProvider? _instance;
/// <summary>
/// Gets the singleton <see cref="WootingDeviceProvider"/> instance.
/// </summary>
public static WootingDeviceProvider Instance
{
get
{
lock (_lock)
return _instance ?? new WootingDeviceProvider();
}
}
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 windows applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX86NativePathsWindows { get; } = ["x86/wooting-rgb-sdk.dll"];
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 windows applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX64NativePathsWindows { get; } = ["x64/wooting-rgb-sdk64.dll"];
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 linux applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleNativePathsLinux { get; } = ["x64/libwooting-rgb-sdk.so"];
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 MacOS applications.
/// The first match will be used.
/// </summary>
// ReSharper disable once InconsistentNaming
public static List<string> PossibleNativePathsMacOS { get; } = ["x64/libwooting-rgb-sdk.dylib"];
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="WootingDeviceProvider"/> class.
/// </summary>
/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
public WootingDeviceProvider()
{
lock (_lock)
{
if (_instance != null)
throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
_instance = this;
}
}
#endregion
#region Methods
/// <inheritdoc />
protected override void InitializeSDK()
{
lock (_WootingSDK.SdkLock)
{
_WootingSDK.Reload();
}
}
/// <inheritdoc />
protected override IEnumerable<IRGBDevice> LoadDevices()
{
lock (_WootingSDK.SdkLock)
{
if (_WootingSDK.KeyboardConnected())
{
for (byte i = 0; i < _WootingSDK.GetDeviceCount(); i++)
{
WootingNativeUpdateQueue updateQueue = new(GetUpdateTrigger(), i);
_WootingSDK.SelectDevice(i);
_WootingDeviceInfo nativeDeviceInfo =
(_WootingDeviceInfo)Marshal.PtrToStructure(_WootingSDK.GetDeviceInfo(), typeof(_WootingDeviceInfo))!;
//Uwu non-rgb returns zero here.
if (nativeDeviceInfo.MaxLedIndex == 0)
continue;
KeyboardLayoutType layoutType = nativeDeviceInfo.LayoutType switch
{
WootingLayoutType.Unknown => KeyboardLayoutType.Unknown,
WootingLayoutType.ANSI => KeyboardLayoutType.ANSI,
WootingLayoutType.ISO => KeyboardLayoutType.ISO,
WootingLayoutType.JIS => KeyboardLayoutType.JIS,
WootingLayoutType.ANSI_SPLIT_SPACEBAR => KeyboardLayoutType.ANSI,
WootingLayoutType.ISO_SPLIT_SPACEBAR => KeyboardLayoutType.ISO,
_ => throw new ArgumentOutOfRangeException()
};
//Note: we cannot change *any* of these here or the local database Artemis has will no longer match up and everything breaks.
string model = nativeDeviceInfo.Model;
string name = DeviceHelper.CreateDeviceName("Wooting", model);
yield return nativeDeviceInfo.DeviceType switch
{
WootingDeviceType.Keypad3Keys => new WootingKeypadRGBDevice(nativeDeviceInfo.DeviceType, new(model, name),
updateQueue),
_ => new WootingKeyboardRGBDevice(nativeDeviceInfo.DeviceType, new(layoutType, model, name), updateQueue)
};
}
}
}
}
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
lock (_lock)
{
base.Dispose(disposing);
lock (_WootingSDK.SdkLock)
{
try { _WootingSDK.UnloadWootingSDK(); }
catch
{ /* at least we tried */
}
}
_instance = null;
}
}
#endregion
}