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83 lines
2.2 KiB
C#
83 lines
2.2 KiB
C#
using System;
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using RGB.NET.Core;
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using RGB.NET.Devices.Razer.Native;
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namespace RGB.NET.Devices.Razer;
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/// <summary>
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/// Represents a basic update-queue performing updates for razer devices.
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/// </summary>
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public abstract class RazerUpdateQueue : UpdateQueue
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{
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#region Properties & Fields
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private Guid? _lastEffect;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="RazerUpdateQueue" /> class.
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/// </summary>
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/// <param name="updateTrigger">The update trigger used to update this queue.</param>
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protected RazerUpdateQueue(IDeviceUpdateTrigger updateTrigger)
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: base(updateTrigger)
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{ }
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override bool Update(ReadOnlySpan<(object key, Color color)> dataSet)
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{
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try
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{
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nint effectParams = CreateEffectParams(dataSet);
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Guid effectId = Guid.NewGuid();
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CreateEffect(effectParams, ref effectId);
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_RazerSDK.SetEffect(effectId);
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if (_lastEffect.HasValue)
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_RazerSDK.DeleteEffect(_lastEffect.Value);
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_lastEffect = effectId;
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return true;
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}
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catch (Exception ex)
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{
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RazerDeviceProvider.Instance.Throw(ex);
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}
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return false;
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}
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/// <summary>
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/// Creates the effect used to update this device.
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/// </summary>
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/// <param name="effectParams">The parameters of the effect.</param>
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/// <param name="effectId">The id this effect is created with.</param>
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protected abstract void CreateEffect(nint effectParams, ref Guid effectId);
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/// <inheritdoc />
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public override void Reset()
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{
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if (_lastEffect.HasValue)
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{
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_RazerSDK.DeleteEffect(_lastEffect.Value);
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_lastEffect = null;
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}
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}
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/// <summary>
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/// Creates the device-specific effect parameters for the led-update.
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/// </summary>
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/// <param name="dataSet">The data to be updated.</param>
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/// <returns>An <see cref="IntPtr"/> pointing to the effect parameter struct.</returns>
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protected abstract nint CreateEffectParams(ReadOnlySpan<(object key, Color color)> dataSet);
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#endregion
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} |