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https://github.com/DarthAffe/RGB.NET.git
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83 lines
2.5 KiB
C#
83 lines
2.5 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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using System;
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using System.Diagnostics;
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using System.Threading;
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using RGB.NET.Core;
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namespace RGB.NET.Devices.SteelSeries
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{
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/// <summary>
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/// Represents an update-trigger used to update SteelSeries devices
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/// </summary>
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public class SteelSeriesDeviceUpdateTrigger : DeviceUpdateTrigger
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{
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#region Constants
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private const long FLUSH_TIMER = 5 * 1000 * TimeSpan.TicksPerMillisecond; // flush the device every 5 seconds to prevent timeouts
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#endregion
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#region Properties & Fields
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private long _lastUpdateTimestamp;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateTrigger"/> class.
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/// </summary>
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public SteelSeriesDeviceUpdateTrigger()
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{ }
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/// <summary>
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/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateTrigger"/> class.
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/// </summary>
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/// <param name="updateRateHardLimit">The hard limit of the update rate of this trigger.</param>
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public SteelSeriesDeviceUpdateTrigger(double updateRateHardLimit)
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: base(updateRateHardLimit)
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{ }
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void UpdateLoop()
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{
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OnStartup();
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while (!UpdateToken.IsCancellationRequested)
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{
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if (HasDataEvent.WaitOne(Timeout))
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{
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long preUpdateTicks = Stopwatch.GetTimestamp();
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OnUpdate();
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if (UpdateFrequency > 0)
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{
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double lastUpdateTime = ((_lastUpdateTimestamp - preUpdateTicks) / (double)TimeSpan.TicksPerMillisecond);
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int sleep = (int)((UpdateFrequency * 1000.0) - lastUpdateTime);
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if (sleep > 0)
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Thread.Sleep(sleep);
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}
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}
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else if ((_lastUpdateTimestamp > 0) && ((Stopwatch.GetTimestamp() - _lastUpdateTimestamp) > FLUSH_TIMER))
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OnUpdate(new CustomUpdateData(("refresh", true)));
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}
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}
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/// <inheritdoc />
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protected override void OnUpdate(CustomUpdateData? updateData = null)
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{
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base.OnUpdate(updateData);
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_lastUpdateTimestamp = Stopwatch.GetTimestamp();
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}
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#endregion
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}
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}
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