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RGB.NET/RGB.NET.Devices.Logitech/PerKey/LogitechPerKeyUpdateQueue.cs

59 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using RGB.NET.Core;
using RGB.NET.Devices.Logitech.Native;
namespace RGB.NET.Devices.Logitech
{
public class LogitechPerKeyUpdateQueue : UpdateQueue
{
#region Properties & Fields
private readonly byte[] _bitmap;
#endregion
#region Constructors
public LogitechPerKeyUpdateQueue(IUpdateTrigger updateTrigger)
: base(updateTrigger)
{
_bitmap = BitmapMapping.CreateBitmap();
}
#endregion
#region Methods
/// <inheritdoc />
protected override void Update(Dictionary<object, Color> dataSet)
{
_LogitechGSDK.LogiLedSetTargetDevice(LogitechDeviceCaps.PerKeyRGB);
Array.Clear(_bitmap, 0, _bitmap.Length);
bool usesBitmap = false;
foreach (KeyValuePair<object, Color> data in dataSet)
{
(LedId id, LogitechLedId customData) = ((LedId, LogitechLedId))data.Key;
// DarthAffe 26.03.2017: This is only needed since update by name doesn't work as expected for all keys ...
if (BitmapMapping.BitmapOffset.TryGetValue(id, out int bitmapOffset))
{
BitmapMapping.SetColor(_bitmap, bitmapOffset, data.Value);
usesBitmap = true;
}
else
_LogitechGSDK.LogiLedSetLightingForKeyWithKeyName((int)customData,
(int)Math.Round(data.Value.RPercent * 100),
(int)Math.Round(data.Value.GPercent * 100),
(int)Math.Round(data.Value.BPercent * 100));
}
if (usesBitmap)
_LogitechGSDK.LogiLedSetLightingFromBitmap(_bitmap);
}
#endregion
}
}