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RGB.NET/RGB.NET.Devices.WS281X/NodeMCU/NodeMCUWS2812USBDevice.cs

88 lines
3.0 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System.Collections.Generic;
using System.Linq;
using RGB.NET.Core;
namespace RGB.NET.Devices.WS281X.NodeMCU
{
// ReSharper disable once InconsistentNaming
/// <inheritdoc cref="AbstractRGBDevice{TDeviceInfo}" />
/// <summary>
/// Represents an NodeMCU WS2812 device.
/// </summary>
public class NodeMCUWS2812USBDevice : AbstractRGBDevice<NodeMCUWS2812USBDeviceInfo>, ILedStripe
{
#region Properties & Fields
/// <summary>
/// Gets the update queue performing updates for this device.
/// </summary>
public NodeMCUWS2812USBUpdateQueue UpdateQueue { get; }
/// <inheritdoc />
public override NodeMCUWS2812USBDeviceInfo DeviceInfo { get; }
/// <summary>
/// Gets the channel (as defined in the NodeMCU-sketch) this device is attached to.
/// </summary>
public int Channel { get; }
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="NodeMCUWS2812USBDevice"/> class.
/// </summary>
/// <param name="deviceInfo">The update trigger used by this queue.</param>
/// <param name="updateQueue">The update queue performing updates for this device.</param>
/// <param name="channel">The channel (as defined in the NodeMCU-sketch) this device is attached to.</param>
public NodeMCUWS2812USBDevice(NodeMCUWS2812USBDeviceInfo deviceInfo, NodeMCUWS2812USBUpdateQueue updateQueue, int channel)
{
this.DeviceInfo = deviceInfo;
this.UpdateQueue = updateQueue;
this.Channel = channel;
}
#endregion
#region Methods
internal void Initialize(int ledCount)
{
for (int i = 0; i < ledCount; i++)
InitializeLed(LedId.LedStripe1 + i, new Point(i * 10, 0), new Size(10, 10));
//TODO DarthAffe 23.12.2018: Allow to load a layout.
if (Size == Size.Invalid)
{
Rectangle ledRectangle = new Rectangle(this.Select(x => x.LedRectangle));
Size = ledRectangle.Size + new Size(ledRectangle.Location.X, ledRectangle.Location.Y);
}
}
/// <inheritdoc />
protected override object CreateLedCustomData(LedId ledId) => (Channel, (int)ledId - (int)LedId.LedStripe1);
/// <inheritdoc />
protected override IEnumerable<Led> GetLedsToUpdate(bool flushLeds) => (flushLeds || LedMapping.Values.Any(x => x.IsDirty)) ? LedMapping.Values : null;
/// <inheritdoc />
protected override void UpdateLeds(IEnumerable<Led> ledsToUpdate) => UpdateQueue.SetData(ledsToUpdate.Where(x => x.Color.A > 0));
/// <inheritdoc />
public override void Dispose()
{
try { UpdateQueue?.Dispose(); }
catch { /* at least we tried */ }
base.Dispose();
}
#endregion
}
}