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121 lines
3.8 KiB
C#
121 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using RGB.NET.Core;
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using RGB.NET.Devices.Wooting.Native;
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namespace RGB.NET.Devices.Wooting
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents a device provider responsible for Wooting devices.
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/// </summary>
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public class WootingDeviceProvider : IRGBDeviceProvider
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{
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#region Properties & Fields
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private static WootingDeviceProvider _instance;
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/// <summary>
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/// Gets the singleton <see cref="WootingDeviceProvider"/> instance.
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/// </summary>
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public static WootingDeviceProvider Instance => _instance ?? new WootingDeviceProvider();
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX86NativePaths { get; } = new List<string> { "x86/wooting-rgb-sdk.dll" };
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX64NativePaths { get; } = new List<string> { "x64/wooting-rgb-sdk64.dll" };
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/// <inheritdoc />
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/// <summary>
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/// Indicates if the SDK is initialized and ready to use.
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/// </summary>
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public bool IsInitialized { get; private set; }
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/// <summary>
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/// Gets the loaded architecture (x64/x86).
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/// </summary>
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public string LoadedArchitecture => _WootingSDK.LoadedArchitecture;
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/// <inheritdoc />
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/// <summary>
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/// Gets whether the application has exclusive access to the SDK or not.
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/// </summary>
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public bool HasExclusiveAccess => false;
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/// <inheritdoc />
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public IEnumerable<IRGBDevice> Devices { get; private set; }
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="WootingDeviceProvider"/> class.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
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public WootingDeviceProvider()
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{
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if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
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_instance = this;
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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/// <exception cref="RGBDeviceException">Thrown if the SDK failed to initialize</exception>
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public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
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{
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IsInitialized = false;
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try
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{
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_WootingSDK.Reload();
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IList<IRGBDevice> devices = new List<IRGBDevice>();
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if (_WootingSDK.KeyboardConnected())
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{
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if (_WootingSDK.IsWootingOne())
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{
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}
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else if (_WootingSDK.IsWootingTwo())
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{
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}
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}
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Devices = new ReadOnlyCollection<IRGBDevice>(devices);
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IsInitialized = true;
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}
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catch
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{
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if (throwExceptions) throw;
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return false;
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}
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return true;
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}
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/// <inheritdoc />
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public void ResetDevices()
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{ }
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/// <inheritdoc />
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public void Dispose()
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{
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try { _WootingSDK.Reset(); }
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catch { /* Unlucky.. */}
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}
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#endregion
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}
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}
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