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RGB.NET/RGB.NET.Devices.DynamicLighting/Generic/DynamicLightingRGBDeviceInfo.cs

63 lines
1.7 KiB
C#

using Windows.Devices.Lights;
using RGB.NET.Core;
namespace RGB.NET.Devices.DynamicLighting;
/// <inheritdoc />
/// <summary>
/// Represents a generic information for a DynamicLighting-<see cref="T:RGB.NET.Core.IRGBDevice" />.
/// </summary>
public class DynamicLightingRGBDeviceInfo : IRGBDeviceInfo
{
#region Properties & Fields
/// <inheritdoc />
public RGBDeviceType DeviceType { get; }
/// <inheritdoc />
public string DeviceName { get; }
/// <inheritdoc />
public string Manufacturer => "Dynamic Lighting";
/// <inheritdoc />
public string Model { get; }
/// <summary>
/// Returns the unique ID of the device
/// </summary>
public string DeviceId { get; }
/// <inheritdoc />
public object? LayoutMetadata { get; set; }
/// <summary>
/// Gets the amount of LEDs this device contains.
/// </summary>
public int LedCount { get; }
internal LampArray LampArray { get; }
#endregion
#region Constructors
/// <summary>
/// Internal constructor of managed <see cref="DynamicLightingRGBDeviceInfo"/>.
/// </summary>
/// <param name="deviceType">The type of the <see cref="IRGBDevice"/>.</param>
/// <param name="lampArrayInfo">The low level information for this device.</param>
internal DynamicLightingRGBDeviceInfo(RGBDeviceType deviceType, LampArrayInfo lampArrayInfo)
{
this.DeviceType = deviceType;
LampArray = lampArrayInfo.LampArray;
DeviceId = lampArrayInfo.Id;
Model = lampArrayInfo.DisplayName;
LedCount = lampArrayInfo.LampArray.LampCount;
DeviceName = DeviceHelper.CreateDeviceName(Manufacturer, Model);
}
#endregion
}