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RGB.NET/RGB.NET.Devices.Logitech/LogitechDeviceProvider.cs

140 lines
4.5 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using RGB.NET.Core;
using RGB.NET.Devices.Logitech.HID;
using RGB.NET.Devices.Logitech.Native;
namespace RGB.NET.Devices.Logitech
{
/// <summary>
/// Represents a device provider responsible for logitech devices.
/// </summary>
public class LogitechDeviceProvider : IRGBDeviceProvider
{
#region Properties & Fields
private static LogitechDeviceProvider _instance;
/// <summary>
/// Gets the singleton <see cref="LogitechDeviceProvider"/> instance.
/// </summary>
public static LogitechDeviceProvider Instance => _instance ?? new LogitechDeviceProvider();
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX86NativePaths { get; } = new List<string> { "x86/LogitechLedEnginesWrapper.dll" };
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX64NativePaths { get; } = new List<string> { "x64/LogitechLedEnginesWrapper.dll" };
/// <inheritdoc />
public bool IsInitialized { get; private set; }
/// <summary>
/// Gets the loaded architecture (x64/x86).
/// </summary>
public string LoadedArchitecture => _LogitechGSDK.LoadedArchitecture;
/// <inheritdoc />
public IEnumerable<IRGBDevice> Devices { get; private set; }
/// <inheritdoc />
public bool HasExclusiveAccess => false; // Exclusive access isn't possible for logitech devices.
/// <summary>
/// Gets or sets a function to get the culture for a specific device.
/// </summary>
public Func<CultureInfo> GetCulture { get; set; } = () => CultureHelper.GetCurrentCulture();
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="LogitechDeviceProvider"/> class.
/// </summary>
/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
public LogitechDeviceProvider()
{
if (_instance != null) throw new InvalidOperationException($"There can be only one instanc of type {nameof(LogitechDeviceProvider)}");
_instance = this;
}
#endregion
#region Methods
/// <inheritdoc />
public bool Initialize(bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
{
try
{
if (IsInitialized)
_LogitechGSDK.LogiLedRestoreLighting();
}
catch
{ /* At least we tried ... */ }
IsInitialized = false;
try
{
_LogitechGSDK.Reload();
if (!_LogitechGSDK.LogiLedInit()) return false;
_LogitechGSDK.LogiLedSaveCurrentLighting();
IList<IRGBDevice> devices = new List<IRGBDevice>();
DeviceChecker.LoadDeviceList();
if (DeviceChecker.IsDeviceConnected)
{
LogitechRGBDevice device = new LogitechKeyboardRGBDevice(new LogitechKeyboardRGBDeviceInfo(
DeviceChecker.ConnectedDeviceModel, LogitechDeviceCaps.PerKeyRGB, GetCulture()));
devices.Add(device);
try
{
device.Initialize();
}
catch
{
if (throwExceptions)
throw;
return false;
}
}
Devices = new ReadOnlyCollection<IRGBDevice>(devices);
}
catch
{
if (throwExceptions)
throw;
else
return false;
}
IsInitialized = true;
return true;
}
/// <inheritdoc />
public void ResetDevices()
{
_LogitechGSDK.LogiLedRestoreLighting();
}
#endregion
}
}