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RGB.NET/RGB.NET.Devices.PicoPi/PicoPi/PicoPiBulkUpdateQueue.cs

53 lines
1.3 KiB
C#

using System;
using RGB.NET.Core;
namespace RGB.NET.Devices.PicoPi
{
public class PicoPiBulkUpdateQueue : UpdateQueue
{
#region Properties & Fields
private readonly PicoPiSDK _sdk;
private readonly int _channel;
private readonly byte[] _dataBuffer;
#endregion
#region Constructors
public PicoPiBulkUpdateQueue(IDeviceUpdateTrigger updateTrigger, PicoPiSDK sdk, int channel, int ledCount)
: base(updateTrigger)
{
this._sdk = sdk;
this._channel = channel;
_dataBuffer = new byte[ledCount * 3];
}
#endregion
#region Methods
protected override void Update(in ReadOnlySpan<(object key, Color color)> dataSet)
{
Span<byte> buffer = _dataBuffer;
foreach ((object key, Color color) in dataSet)
{
int index = key as int? ?? -1;
if (index < 0) continue;
(byte _, byte r, byte g, byte b) = color.GetRGBBytes();
int offset = index * 3;
buffer[offset] = r;
buffer[offset + 1] = g;
buffer[offset + 2] = b;
}
_sdk.SendBulkUpdate(buffer, _channel);
}
#endregion
}
}