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RGB.NET/RGB.NET.Devices.Wooting/Keypad/WootingKeypadRGBDevice.cs

43 lines
1.4 KiB
C#

using System.Collections.Generic;
using RGB.NET.Core;
using RGB.NET.Devices.Wooting.Generic;
namespace RGB.NET.Devices.Wooting.Keypad;
/// <inheritdoc cref="WootingRGBDevice{TDeviceInfo}" />
/// <summary>
/// Represents a Wooting keyboard.
/// </summary>
public sealed class WootingKeypadRGBDevice : WootingRGBDevice<WootingKeypadRGBDeviceInfo>, IKeypad
{
#region Constructors
/// <inheritdoc />
/// <summary>
/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Wooting.Keyboard.WootingKeypadRGBDevice" /> class.
/// </summary>
/// <param name="info">The specific information provided by Wooting for the keyboard</param>
/// <param name="updateQueue">The update queue used to update this device.</param>
internal WootingKeypadRGBDevice(WootingKeypadRGBDeviceInfo info, IUpdateQueue updateQueue)
: base(info, updateQueue)
{
InitializeLayout();
}
#endregion
#region Methods
private void InitializeLayout()
{
Dictionary<LedId, (int row, int column)> mapping = WootingLedMappings.Mapping[DeviceInfo.WootingDeviceType];
foreach (KeyValuePair<LedId, (int row, int column)> led in mapping)
AddLed(led.Key, new Point(led.Value.column * 19, led.Value.row * 19), new Size(19, 19));
}
/// <inheritdoc />
protected override object GetLedCustomData(LedId ledId) => WootingLedMappings.Mapping[DeviceInfo.WootingDeviceType][ledId];
#endregion
}