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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-13 01:58:30 +00:00
RGB.NET/RGB.NET.Devices.Razer/RazerDeviceProvider.cs
Robert 587ae8f6e2 Razer - Moved to HID-based device detection
Razer - Added all OpenRazer provided PIDs
Razer - Use device-specific SDK endpoints, allowing access to all Razer devices
2021-02-27 12:00:12 +01:00

192 lines
7.9 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using RGB.NET.Core;
using RGB.NET.Devices.Razer.HID;
using RGB.NET.Devices.Razer.Native;
namespace RGB.NET.Devices.Razer
{
/// <inheritdoc />
/// <summary>
/// Represents a device provider responsible for razer devices.
/// </summary>
public class RazerDeviceProvider : IRGBDeviceProvider
{
#region Properties & Fields
private static RazerDeviceProvider? _instance;
/// <summary>
/// Gets the singleton <see cref="RazerDeviceProvider"/> instance.
/// </summary>
public static RazerDeviceProvider Instance => _instance ?? new RazerDeviceProvider();
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX86NativePaths { get; } = new() {@"%systemroot%\SysWOW64\RzChromaSDK.dll"};
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX64NativePaths { get; } =
new() {@"%systemroot%\System32\RzChromaSDK.dll", @"%systemroot%\System32\RzChromaSDK64.dll"};
/// <inheritdoc />
/// <summary>
/// Indicates if the SDK is initialized and ready to use.
/// </summary>
public bool IsInitialized { get; private set; }
/// <inheritdoc />
public IEnumerable<IRGBDevice> Devices { get; private set; } = Enumerable.Empty<IRGBDevice>();
/// <summary>
/// Forces to load the devices represented by the emulator even if they aren't reported to exist.
/// </summary>
public bool LoadEmulatorDevices { get; set; } = false;
/// <summary>
/// The <see cref="DeviceUpdateTrigger"/> used to trigger the updates for razer devices.
/// </summary>
public DeviceUpdateTrigger UpdateTrigger { get; }
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="RazerDeviceProvider"/> class.
/// </summary>
/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
public RazerDeviceProvider()
{
if (_instance != null)
throw new InvalidOperationException($"There can be only one instance of type {nameof(RazerDeviceProvider)}");
_instance = this;
UpdateTrigger = new DeviceUpdateTrigger();
}
#endregion
#region Methods
/// <inheritdoc />
public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool throwExceptions = false)
{
if (IsInitialized)
TryUnInit();
IsInitialized = false;
try
{
UpdateTrigger.Stop();
_RazerSDK.Reload();
RazerError error;
if (((error = _RazerSDK.Init()) != RazerError.Success)
&& Enum.IsDefined(typeof(RazerError), error)) //HACK DarthAffe 08.02.2018: The x86-SDK seems to have a problem here ...
ThrowRazerError(error);
IList<IRGBDevice> devices = new List<IRGBDevice>();
DeviceChecker.LoadDeviceList(loadFilter);
foreach ((var model, RGBDeviceType deviceType, int _) in DeviceChecker.ConnectedDevices)
{
RazerRGBDevice device = deviceType switch
{
RGBDeviceType.Keyboard => new RazerKeyboardRGBDevice(new RazerKeyboardRGBDeviceInfo(model)),
RGBDeviceType.Mouse => new RazerMouseRGBDevice(new RazerRGBDeviceInfo(deviceType, model)),
RGBDeviceType.Headset => new RazerHeadsetRGBDevice(new RazerRGBDeviceInfo(deviceType, model)),
RGBDeviceType.Mousepad => new RazerMousepadRGBDevice(new RazerRGBDeviceInfo(deviceType, model)),
RGBDeviceType.Keypad => new RazerKeypadRGBDevice(new RazerRGBDeviceInfo(deviceType, model)),
RGBDeviceType.Unknown => new RazerChromaLinkRGBDevice(new RazerRGBDeviceInfo(deviceType, model)),
_ => throw new RGBDeviceException($"Razer SDK does not support {deviceType} devices")
};
devices.Add(device);
}
if (LoadEmulatorDevices)
{
if (loadFilter.HasFlag(RGBDeviceType.Keyboard) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Keyboard))
devices.Add(new RazerKeyboardRGBDevice(new RazerKeyboardRGBDeviceInfo("Emulator Keyboard")));
if (loadFilter.HasFlag(RGBDeviceType.Mouse) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Mouse))
devices.Add(new RazerMouseRGBDevice(new RazerRGBDeviceInfo(RGBDeviceType.Mouse, "Emulator Mouse")));
if (loadFilter.HasFlag(RGBDeviceType.Headset) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Headset))
devices.Add(new RazerHeadsetRGBDevice(new RazerRGBDeviceInfo(RGBDeviceType.Headset, "Emulator Headset")));
if (loadFilter.HasFlag(RGBDeviceType.Mousepad) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Mousepad))
devices.Add(new RazerMousepadRGBDevice(new RazerRGBDeviceInfo(RGBDeviceType.Mousepad, "Emulator Mousepad")));
if (loadFilter.HasFlag(RGBDeviceType.Keypad) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Keypad))
devices.Add(new RazerKeypadRGBDevice(new RazerRGBDeviceInfo(RGBDeviceType.Keypad, "Emulator Keypad")));
if (loadFilter.HasFlag(RGBDeviceType.Unknown) && devices.All(d => d.DeviceInfo.DeviceType != RGBDeviceType.Unknown))
devices.Add(new RazerChromaLinkRGBDevice(new RazerRGBDeviceInfo(RGBDeviceType.Unknown, "Emulator Chroma Link")));
}
foreach (var rgbDevice in devices)
{
RazerRGBDevice device = (RazerRGBDevice)rgbDevice;
device.Initialize(UpdateTrigger);
}
UpdateTrigger.Start();
Devices = new ReadOnlyCollection<IRGBDevice>(devices);
IsInitialized = true;
}
catch
{
TryUnInit();
if (throwExceptions) throw;
return false;
}
return true;
}
private void ThrowRazerError(RazerError errorCode) => throw new RazerException(errorCode);
private void TryUnInit()
{
try { _RazerSDK.UnInit(); }
catch
{ /* We tried our best */
}
}
/// <inheritdoc />
public void Dispose()
{
try { UpdateTrigger.Dispose(); }
catch
{ /* at least we tried */
}
foreach (IRGBDevice device in Devices)
try { device.Dispose(); }
catch
{ /* at least we tried */
}
Devices = Enumerable.Empty<IRGBDevice>();
TryUnInit();
// DarthAffe 03.03.2020: Fails with an access-violation - verify if an unload is already triggered by uninit
//try { _RazerSDK.UnloadRazerSDK(); }
//catch { /* at least we tried */ }
}
#endregion
}
}