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RGB.NET/RGB.NET.Devices.Corsair/Mouse/CorsairMouseRGBDeviceInfo.cs
2018-07-10 20:59:52 +02:00

40 lines
1.5 KiB
C#

using System.Collections.Generic;
using RGB.NET.Core;
using RGB.NET.Devices.Corsair.Native;
namespace RGB.NET.Devices.Corsair
{
/// <inheritdoc />
/// <summary>
/// Represents a generic information for a <see cref="T:RGB.NET.Devices.Corsair.CorsairMouseRGBDevice" />.
/// </summary>
public class CorsairMouseRGBDeviceInfo : CorsairRGBDeviceInfo
{
#region Properties & Fields
/// <summary>
/// Gets the physical layout of the mouse.
/// </summary>
public CorsairPhysicalMouseLayout PhysicalLayout { get; }
#endregion
#region Constructors
/// <inheritdoc />
/// <summary>
/// Internal constructor of managed <see cref="T:RGB.NET.Devices.Corsair.CorsairMouseRGBDeviceInfo" />.
/// </summary>
/// <param name="deviceIndex">The index of the <see cref="T:RGB.NET.Devices.Corsair.CorsairMouseRGBDevice" />.</param>
/// <param name="nativeInfo">The native <see cref="T:RGB.NET.Devices.Corsair.Native._CorsairDeviceInfo" />-struct</param>
/// <param name="modelCounter">A dictionary containing counters to create unique names for equal devices models.</param>
internal CorsairMouseRGBDeviceInfo(int deviceIndex, _CorsairDeviceInfo nativeInfo, Dictionary<string, int> modelCounter)
: base(deviceIndex, RGBDeviceType.Mouse, nativeInfo, modelCounter)
{
this.PhysicalLayout = (CorsairPhysicalMouseLayout)nativeInfo.physicalLayout;
}
#endregion
}
}