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https://github.com/DarthAffe/RGB.NET.git
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96 lines
2.8 KiB
C#
96 lines
2.8 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable UnusedMember.Global
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using RGB.NET.Core;
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using RGB.NET.Layout;
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namespace RGB.NET.Devices.Debug;
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/// <inheritdoc />
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/// <summary>
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/// Represents a device provider responsible for debug devices.
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/// </summary>
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public sealed class DebugDeviceProvider : AbstractRGBDeviceProvider
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{
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#region Properties & Fields
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// ReSharper disable once InconsistentNaming
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private static readonly Lock _lock = new();
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private static DebugDeviceProvider? _instance;
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/// <summary>
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/// Gets the singleton <see cref="DebugDeviceProvider"/> instance.
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/// </summary>
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public static DebugDeviceProvider Instance
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{
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get
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{
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lock (_lock)
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return _instance ?? new DebugDeviceProvider();
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}
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}
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private readonly List<(IDeviceLayout layout, Action<IEnumerable<Led>>? updateLedsAction)> _fakeDeviceDefinitions = [];
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="DebugDeviceProvider"/> class.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
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public DebugDeviceProvider()
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{
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lock (_lock)
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{
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if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(DebugDeviceProvider)}");
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_instance = this;
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}
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}
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#endregion
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#region Methods
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/// <summary>
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/// Adds a new fake device definition.
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/// </summary>
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/// <param name="layout">The path of the layout file to be used.</param>
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/// <param name="updateLedsAction">A action emulating led-updates.</param>
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public void AddFakeDeviceDefinition(IDeviceLayout layout, Action<IEnumerable<Led>>? updateLedsAction = null)
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=> _fakeDeviceDefinitions.Add((layout, updateLedsAction));
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/// <summary>
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/// Removes all previously added fake device definitions.
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/// </summary>
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public void ClearFakeDeviceDefinitions() => _fakeDeviceDefinitions.Clear();
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/// <inheritdoc />
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protected override void InitializeSDK() { }
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/// <inheritdoc />
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protected override IEnumerable<IRGBDevice> LoadDevices()
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{
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foreach ((IDeviceLayout layout, Action<IEnumerable<Led>>? updateLedsAction) in _fakeDeviceDefinitions)
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yield return new DebugRGBDevice(layout, updateLedsAction);
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}
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/// <inheritdoc />
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protected override void Dispose(bool disposing)
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{
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lock (_lock)
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{
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base.Dispose(disposing);
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_fakeDeviceDefinitions.Clear();
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_instance = null;
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}
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}
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#endregion
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} |