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https://github.com/DarthAffe/RGB.NET.git
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71 lines
1.9 KiB
C#
71 lines
1.9 KiB
C#
using System;
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using System.Linq;
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using RGB.NET.Core;
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using RGB.NET.Devices.SteelSeries.API;
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using RGB.NET.Devices.SteelSeries.Helper;
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namespace RGB.NET.Devices.SteelSeries;
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/// <inheritdoc />
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/// <summary>
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/// Represents the update-queue performing updates for steelseries devices.
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/// </summary>
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internal sealed class SteelSeriesDeviceUpdateQueue : UpdateQueue
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{
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#region Properties & Fields
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private readonly string _deviceType;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateQueue"/> class.
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/// </summary>
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/// <param name="updateTrigger">The update trigger used by this queue.</param>
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/// <param name="deviceType">The device type used to identify the device.</param>
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public SteelSeriesDeviceUpdateQueue(IDeviceUpdateTrigger updateTrigger, string deviceType)
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: base(updateTrigger)
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{
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this._deviceType = deviceType;
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}
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#endregion
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#region Methods
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protected override void OnUpdate(object? sender, CustomUpdateData customData)
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{
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try
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{
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if (customData[CustomUpdateDataIndex.HEARTBEAT] as bool? ?? false)
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SteelSeriesSDK.SendHeartbeat();
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else
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base.OnUpdate(sender, customData);
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}
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catch (Exception ex)
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{
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SteelSeriesDeviceProvider.Instance.Throw(ex);
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}
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}
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/// <inheritdoc />
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protected override bool Update(ReadOnlySpan<(object key, Color color)> dataSet)
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{
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try
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{
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SteelSeriesSDK.UpdateLeds(_deviceType, dataSet.ToArray().Select(x => (((SteelSeriesLedId)x.key).GetAPIName(), x.color.ToIntArray())).Where(x => x.Item1 != null).ToList()!);
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return true;
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}
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catch (Exception ex)
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{
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SteelSeriesDeviceProvider.Instance.Throw(ex);
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}
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return false;
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}
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#endregion
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} |