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RGB.NET/RGB.NET.Devices.Razer/RazerDeviceProvider.cs

240 lines
10 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Linq;
using RGB.NET.Core;
using RGB.NET.Devices.Razer.Native;
namespace RGB.NET.Devices.Razer
{
/// <inheritdoc />
/// <summary>
/// Represents a device provider responsible for razer devices.
/// </summary>
public class RazerDeviceProvider : IRGBDeviceProvider
{
#region Properties & Fields
private static RazerDeviceProvider _instance;
/// <summary>
/// Gets the singleton <see cref="RazerDeviceProvider"/> instance.
/// </summary>
public static RazerDeviceProvider Instance => _instance ?? new RazerDeviceProvider();
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX86NativePaths { get; } = new List<string> { "x86/RzChromaSDK.dll" };
/// <summary>
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
/// The first match will be used.
/// </summary>
public static List<string> PossibleX64NativePaths { get; } = new List<string> { "x64/RzChromaSDK.dll", "x64/RzChromaSDK64.dll" };
/// <inheritdoc />
/// <summary>
/// Indicates if the SDK is initialized and ready to use.
/// </summary>
public bool IsInitialized { get; private set; }
/// <summary>
/// Gets the loaded architecture (x64/x86).
/// </summary>
public string LoadedArchitecture => _RazerSDK.LoadedArchitecture;
/// <inheritdoc />
/// <summary>
/// Gets whether the application has exclusive access to the SDK or not.
/// </summary>
public bool HasExclusiveAccess => false;
/// <inheritdoc />
public IEnumerable<IRGBDevice> Devices { get; private set; }
/// <summary>
/// Gets or sets a function to get the culture for a specific device.
/// </summary>
public Func<CultureInfo> GetCulture { get; set; } = CultureHelper.GetCurrentCulture;
/// <summary>
/// Forces to load the devices represented by the emulator even if they aren't reported to exist.
/// </summary>
public bool LoadEmulatorDevices { get; set; } = false;
/// <summary>
/// The <see cref="DeviceUpdateTrigger"/> used to trigger the updates for razer devices.
/// </summary>
public DeviceUpdateTrigger UpdateTrigger { get; private set; }
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="RazerDeviceProvider"/> class.
/// </summary>
/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
public RazerDeviceProvider()
{
if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(RazerDeviceProvider)}");
_instance = this;
UpdateTrigger = new DeviceUpdateTrigger();
}
#endregion
#region Methods
/// <inheritdoc />
public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
{
if (IsInitialized)
TryUnInit();
IsInitialized = false;
try
{
UpdateTrigger?.Stop();
_RazerSDK.Reload();
RazerError error;
if (((error = _RazerSDK.Init()) != RazerError.Success)
&& Enum.IsDefined(typeof(RazerError), error)) //HACK DarthAffe 08.02.2018: The x86-SDK seems to have a problem here ...
ThrowRazerError(error);
IList<IRGBDevice> devices = new List<IRGBDevice>();
if (loadFilter.HasFlag(RGBDeviceType.Keyboard))
foreach ((Guid guid, string model) in Razer.Devices.KEYBOARDS)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.KEYBOARDS.FirstOrDefault().guid != guid))) continue;
RazerKeyboardRGBDevice device = new RazerKeyboardRGBDevice(new RazerKeyboardRGBDeviceInfo(guid, model, GetCulture()));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
if (loadFilter.HasFlag(RGBDeviceType.Mouse))
foreach ((Guid guid, string model) in Razer.Devices.MICE)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.MICE.FirstOrDefault().guid != guid))) continue;
RazerMouseRGBDevice device = new RazerMouseRGBDevice(new RazerMouseRGBDeviceInfo(guid, model));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
if (loadFilter.HasFlag(RGBDeviceType.Headset))
foreach ((Guid guid, string model) in Razer.Devices.HEADSETS)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.HEADSETS.FirstOrDefault().guid != guid))) continue;
RazerHeadsetRGBDevice device = new RazerHeadsetRGBDevice(new RazerHeadsetRGBDeviceInfo(guid, model));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
if (loadFilter.HasFlag(RGBDeviceType.Mousepad))
foreach ((Guid guid, string model) in Razer.Devices.MOUSEMATS)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.MOUSEMATS.FirstOrDefault().guid != guid))) continue;
RazerMousepadRGBDevice device = new RazerMousepadRGBDevice(new RazerMousepadRGBDeviceInfo(guid, model));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
if (loadFilter.HasFlag(RGBDeviceType.Keypad))
foreach ((Guid guid, string model) in Razer.Devices.KEYPADS)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.KEYPADS.FirstOrDefault().guid != guid))) continue;
RazerKeypadRGBDevice device = new RazerKeypadRGBDevice(new RazerKeypadRGBDeviceInfo(guid, model));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
if (loadFilter.HasFlag(RGBDeviceType.Keyboard))
foreach ((Guid guid, string model) in Razer.Devices.CHROMALINKS)
try
{
if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1))
&& (!LoadEmulatorDevices || (Razer.Devices.CHROMALINKS.FirstOrDefault().guid != guid))) continue;
RazerChromaLinkRGBDevice device = new RazerChromaLinkRGBDevice(new RazerChromaLinkRGBDeviceInfo(guid, model));
device.Initialize(UpdateTrigger);
devices.Add(device);
}
catch { if (throwExceptions) throw; }
UpdateTrigger?.Start();
Devices = new ReadOnlyCollection<IRGBDevice>(devices);
IsInitialized = true;
}
catch
{
TryUnInit();
if (throwExceptions) throw;
return false;
}
return true;
}
/// <inheritdoc />
public void ResetDevices()
{
foreach (IRGBDevice device in Devices)
((IRazerRGBDevice)device).Reset();
}
private void ThrowRazerError(RazerError errorCode) => throw new RazerException(errorCode);
private void TryUnInit()
{
try { _RazerSDK.UnInit(); }
catch { /* We tried our best */ }
}
/// <inheritdoc />
public void Dispose()
{
try { UpdateTrigger?.Dispose(); }
catch { /* at least we tried */ }
TryUnInit();
// DarthAffe 03.03.2020: Fails with an access-violation - verify if an unload is already triggered by uninit
//try { _RazerSDK.UnloadRazerSDK(); }
//catch { /* at least we tried */ }
}
#endregion
}
}