mirror of
https://github.com/DarthAffe/RGB.NET.git
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136 lines
6.7 KiB
C#
136 lines
6.7 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
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// ReSharper disable UnusedMember.Global
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using System.Collections.Generic;
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using System.Linq;
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using RGB.NET.Core;
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namespace RGB.NET.Groups
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{
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/// <summary>
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/// Represents a <see cref="RectangleLedGroup"/> containing <see cref="Led"/> which physically lay inside a <see cref="Core.Rectangle"/>.
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/// </summary>
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public class RectangleLedGroup : AbstractLedGroup
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{
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#region Properties & Fields
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private IList<Led> _ledCache;
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private Rectangle _rectangle;
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/// <summary>
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/// Gets or sets the <see cref="Core.Rectangle"/> the <see cref="Led"/> should be taken from.
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/// </summary>
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public Rectangle Rectangle
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{
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get { return _rectangle; }
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set
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{
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_rectangle = value;
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InvalidateCache();
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}
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}
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private double _minOverlayPercentage;
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/// <summary>
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/// Gets or sets the minimal percentage overlay a <see cref="Led"/> must have with the <see cref="Core.Rectangle" /> to be taken into the <see cref="RectangleLedGroup"/>.
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/// </summary>
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public double MinOverlayPercentage
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{
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get { return _minOverlayPercentage; }
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set
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{
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_minOverlayPercentage = value;
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InvalidateCache();
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}
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}
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="RectangleLedGroup"/> class.
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/// </summary>
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/// <param name="fromLed">They ID of the first <see cref="Led"/> to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="toLed">They ID of the second <see cref="Led"/> to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a <see cref="Led"/> must have with the <see cref="Rectangle" /> to be taken into the <see cref="RectangleLedGroup"/>. (default: 0.5)</param>
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/// <param name="autoAttach">(optional) Specifies whether this <see cref="RectangleLedGroup"/> should be automatically attached or not. (default: true)</param>
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public RectangleLedGroup(ILedId fromLed, ILedId toLed, double minOverlayPercentage = 0.5, bool autoAttach = true)
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: this(fromLed.Device[fromLed], toLed.Device[toLed], minOverlayPercentage, autoAttach)
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{ }
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/// <summary>
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/// Initializes a new instance of the <see cref="RectangleLedGroup"/> class.
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/// </summary>
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/// <param name="fromLed">They first <see cref="Led"/> to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="toLed">They second <see cref="Led"/> to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a <see cref="Led"/> must have with the <see cref="Rectangle" /> to be taken into the <see cref="RectangleLedGroup"/>. (default: 0.5)</param>
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/// <param name="autoAttach">(optional) Specifies whether this <see cref="RectangleLedGroup"/> should be automatically attached or not. (default: true)</param>
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public RectangleLedGroup(Led fromLed, Led toLed, double minOverlayPercentage = 0.5, bool autoAttach = true)
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: this(new Rectangle(fromLed.LedRectangle, toLed.LedRectangle), minOverlayPercentage, autoAttach)
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{ }
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/// <summary>
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/// Initializes a new instance of the <see cref="RectangleLedGroup"/> class.
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/// </summary>
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/// <param name="fromPoint">They first point to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="toPoint">They second point to calculate the <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/> from.</param>
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/// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a <see cref="Led"/> must have with the <see cref="Rectangle" /> to be taken into the <see cref="RectangleLedGroup"/>. (default: 0.5)</param>
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/// <param name="autoAttach">(optional) Specifies whether this <see cref="RectangleLedGroup"/> should be automatically attached or not. (default: true)</param>
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public RectangleLedGroup(Point fromPoint, Point toPoint, double minOverlayPercentage = 0.5, bool autoAttach = true)
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: this(new Rectangle(fromPoint, toPoint), minOverlayPercentage, autoAttach)
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{ }
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/// <summary>
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/// Initializes a new instance of the <see cref="RectangleLedGroup"/> class.
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/// </summary>
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/// <param name="rectangle">The <see cref="Core.Rectangle"/> of this <see cref="RectangleLedGroup"/>.</param>
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/// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a <see cref="Led"/> must have with the <see cref="Rectangle" /> to be taken into the <see cref="RectangleLedGroup"/>. (default: 0.5)</param>
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/// <param name="autoAttach">(optional) Specifies whether this <see cref="RectangleLedGroup"/> should be automatically attached or not. (default: true)</param>
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public RectangleLedGroup(Rectangle rectangle, double minOverlayPercentage = 0.5, bool autoAttach = true)
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: base(autoAttach)
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{
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this.Rectangle = rectangle;
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this.MinOverlayPercentage = minOverlayPercentage;
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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public override void OnAttach()
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{
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RGBSurface.SurfaceLayoutChanged += RGBSurfaceOnSurfaceLayoutChanged;
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}
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/// <inheritdoc />
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public override void OnDetach()
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{
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RGBSurface.SurfaceLayoutChanged -= RGBSurfaceOnSurfaceLayoutChanged;
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}
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private void RGBSurfaceOnSurfaceLayoutChanged(SurfaceLayoutChangedEventArgs args)
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{
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InvalidateCache();
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}
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/// <summary>
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/// Gets a list containing all <see cref="Led"/> of this <see cref="RectangleLedGroup"/>.
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/// </summary>
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/// <returns>The list containing all <see cref="Led"/> of this <see cref="RectangleLedGroup"/>.</returns>
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public override IEnumerable<Led> GetLeds()
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{
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return _ledCache ?? (_ledCache = RGBSurface.Leds.Where(x => x.LedRectangle.CalculateIntersectPercentage(Rectangle) >= MinOverlayPercentage).ToList());
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}
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private void InvalidateCache()
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{
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_ledCache = null;
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}
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#endregion
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}
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}
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