mirror of
https://github.com/DarthAffe/RGB.NET.git
synced 2025-12-12 17:48:31 +00:00
200 lines
8.1 KiB
C#
200 lines
8.1 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable UnusedMember.Global
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using RGB.NET.Core;
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using RGB.NET.Devices.Logitech.HID;
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using RGB.NET.Devices.Logitech.Native;
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namespace RGB.NET.Devices.Logitech
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents a device provider responsible for logitech devices.
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/// </summary>
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public class LogitechDeviceProvider : IRGBDeviceProvider
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{
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#region Properties & Fields
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private static LogitechDeviceProvider _instance;
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/// <summary>
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/// Gets the singleton <see cref="LogitechDeviceProvider"/> instance.
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/// </summary>
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public static LogitechDeviceProvider Instance => _instance ?? new LogitechDeviceProvider();
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX86NativePaths { get; } = new List<string> { "x86/LogitechLedEnginesWrapper.dll" };
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX64NativePaths { get; } = new List<string> { "x64/LogitechLedEnginesWrapper.dll" };
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/// <inheritdoc />
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public bool IsInitialized { get; private set; }
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/// <summary>
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/// Gets the loaded architecture (x64/x86).
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/// </summary>
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public string LoadedArchitecture => _LogitechGSDK.LoadedArchitecture;
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/// <inheritdoc />
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public IEnumerable<IRGBDevice> Devices { get; private set; }
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/// <inheritdoc />
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public bool HasExclusiveAccess => false; // Exclusive access isn't possible for logitech devices.
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/// <summary>
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/// Gets or sets a function to get the culture for a specific device.
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/// </summary>
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public Func<CultureInfo> GetCulture { get; set; } = CultureHelper.GetCurrentCulture;
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/// <summary>
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/// The <see cref="DeviceUpdateTrigger"/> used to trigger the updates for logitech devices.
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/// </summary>
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public DeviceUpdateTrigger UpdateTrigger { get; private set; }
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// ReSharper disable once CollectionNeverQueried.Local - for now this is just to make sure they're never collected
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private readonly Dictionary<RGBDeviceType, LogitechZoneUpdateQueue> _zoneUpdateQueues = new Dictionary<RGBDeviceType, LogitechZoneUpdateQueue>();
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private LogitechPerDeviceUpdateQueue _perDeviceUpdateQueue;
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private LogitechPerKeyUpdateQueue _perKeyUpdateQueue;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="LogitechDeviceProvider"/> class.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
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public LogitechDeviceProvider()
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{
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if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(LogitechDeviceProvider)}");
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_instance = this;
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UpdateTrigger = new DeviceUpdateTrigger();
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_perDeviceUpdateQueue = new LogitechPerDeviceUpdateQueue(UpdateTrigger);
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_perKeyUpdateQueue = new LogitechPerKeyUpdateQueue(UpdateTrigger);
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
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{
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try
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{
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if (IsInitialized)
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_LogitechGSDK.LogiLedRestoreLighting();
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}
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catch { /* At least we tried ... */ }
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IsInitialized = false;
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try
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{
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UpdateTrigger?.Stop();
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_LogitechGSDK.Reload();
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if (!_LogitechGSDK.LogiLedInit()) return false;
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_LogitechGSDK.LogiLedSaveCurrentLighting();
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IList<IRGBDevice> devices = new List<IRGBDevice>();
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DeviceChecker.LoadDeviceList();
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try
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{
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if (DeviceChecker.IsPerKeyDeviceConnected)
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{
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(string model, RGBDeviceType deviceType, int _, int _, string imageLayout, string layoutPath) = DeviceChecker.PerKeyDeviceData;
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if (loadFilter.HasFlag(deviceType)) //TODO DarthAffe 07.12.2017: Check if it's worth to try another device if the one returned doesn't match the filter
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{
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ILogitechRGBDevice device = new LogitechPerKeyRGBDevice(new LogitechRGBDeviceInfo(deviceType, model, LogitechDeviceCaps.PerKeyRGB, 0, imageLayout, layoutPath));
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device.Initialize(_perKeyUpdateQueue);
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devices.Add(device);
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}
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}
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}
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catch { if (throwExceptions) throw; }
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try
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{
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if (DeviceChecker.IsPerDeviceDeviceConnected)
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{
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(string model, RGBDeviceType deviceType, int _, int _, string imageLayout, string layoutPath) = DeviceChecker.PerDeviceDeviceData;
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if (loadFilter.HasFlag(deviceType)) //TODO DarthAffe 07.12.2017: Check if it's worth to try another device if the one returned doesn't match the filter
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{
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ILogitechRGBDevice device = new LogitechPerDeviceRGBDevice(new LogitechRGBDeviceInfo(deviceType, model, LogitechDeviceCaps.DeviceRGB, 0, imageLayout, layoutPath));
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device.Initialize(_perDeviceUpdateQueue);
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devices.Add(device);
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}
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}
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}
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catch { if (throwExceptions) throw; }
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try
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{
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if (DeviceChecker.IsZoneDeviceConnected)
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{
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foreach ((string model, RGBDeviceType deviceType, int _, int zones, string imageLayout, string layoutPath) in DeviceChecker.ZoneDeviceData)
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try
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{
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if (loadFilter.HasFlag(deviceType))
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{
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LogitechZoneUpdateQueue updateQueue = new LogitechZoneUpdateQueue(UpdateTrigger, deviceType);
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ILogitechRGBDevice device = new LogitechZoneRGBDevice(new LogitechRGBDeviceInfo(deviceType, model, LogitechDeviceCaps.DeviceRGB, zones, imageLayout, layoutPath));
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device.Initialize(updateQueue);
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devices.Add(device);
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_zoneUpdateQueues.Add(deviceType, updateQueue);
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}
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}
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catch { if (throwExceptions) throw; }
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}
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}
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catch { if (throwExceptions) throw; }
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UpdateTrigger?.Start();
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Devices = new ReadOnlyCollection<IRGBDevice>(devices);
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IsInitialized = true;
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}
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catch
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{
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if (throwExceptions)
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throw;
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return false;
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}
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return true;
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}
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/// <inheritdoc />
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public void ResetDevices() => _LogitechGSDK.LogiLedRestoreLighting();
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/// <inheritdoc />
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public void Dispose()
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{
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try { UpdateTrigger?.Dispose(); }
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catch { /* at least we tried */ }
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try { _LogitechGSDK.LogiLedRestoreLighting(); }
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catch { /* at least we tried */ }
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try { _LogitechGSDK.UnloadLogitechGSDK(); }
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catch { /* at least we tried */ }
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}
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#endregion
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}
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}
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