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49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
using System;
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using RGB.NET.Core;
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using RGB.NET.Devices.Asus.Native;
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namespace RGB.NET.Devices.Asus
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{
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/// <inheritdoc cref="AsusRGBDevice{TDeviceInfo}" />
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/// <summary>
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/// Represents a Asus graphicsCard.
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/// </summary>
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public class AsusGraphicsCardRGBDevice : AsusRGBDevice<AsusGraphicsCardRGBDeviceInfo>, IGraphicsCard
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{
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Asus.AsusGraphicsCardRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by Asus for the graphics card.</param>
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internal AsusGraphicsCardRGBDevice(AsusGraphicsCardRGBDeviceInfo info)
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: base(info)
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{ }
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeLayout()
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{
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//TODO DarthAffe 07.10.2017: Look for a good default layout
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int ledCount = _AsusSDK.GetGPULedCount(DeviceInfo.Handle);
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for (int i = 0; i < ledCount; i++)
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InitializeLed(LedId.GraphicsCard1 + i, new Rectangle(i * 10, 0, 10, 10));
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//TODO DarthAffe 07.10.2017: We don't know the model, how to save layouts and images?
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ApplyLayoutFromFile(PathHelper.GetAbsolutePath(this, @"Layouts\Asus\GraphicsCards", $"{ DeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"), null);
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}
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/// <inheritdoc />
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protected override object CreateLedCustomData(LedId ledId) => (int)ledId - (int)LedId.GraphicsCard1;
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/// <inheritdoc />
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protected override Action<IntPtr, byte[]> GetUpdateColorAction() => _AsusSDK.SetGPUColor;
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#endregion
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}
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}
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