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RGB.NET/RGB.NET.Core/RGBSurface.cs

297 lines
11 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
namespace RGB.NET.Core
{
/// <inheritdoc cref="AbstractBindable" />
/// <inheritdoc cref="IDisposable" />
/// <summary>
/// Represents a RGB-surface containing multiple devices.
/// </summary>
public partial class RGBSurface : AbstractBindable, IDisposable
{
#region Properties & Fields
/// <summary>
/// Gets the singelot-instance of the <see cref="RGBSurface"/> class.
/// </summary>
public static RGBSurface Instance { get; } = new RGBSurface();
private Stopwatch _deltaTimeCounter;
private IList<IRGBDeviceProvider> _deviceProvider = new List<IRGBDeviceProvider>();
private IList<IRGBDevice> _devices = new List<IRGBDevice>();
private IList<IUpdateTrigger> _updateTriggers = new List<IUpdateTrigger>();
// ReSharper disable InconsistentNaming
private readonly LinkedList<ILedGroup> _ledGroups = new LinkedList<ILedGroup>();
// ReSharper restore InconsistentNaming
/// <summary>
/// Gets a readonly list containing all loaded <see cref="IRGBDevice"/>.
/// </summary>
public IEnumerable<IRGBDevice> Devices
{
get
{
lock (_devices)
return new ReadOnlyCollection<IRGBDevice>(_devices);
}
}
/// <summary>
/// Gets a readonly list containing all registered <see cref="IUpdateTrigger"/>.
/// </summary>
public IEnumerable<IUpdateTrigger> UpdateTriggers => new ReadOnlyCollection<IUpdateTrigger>(_updateTriggers);
/// <summary>
/// Gets a copy of the <see cref="Rectangle"/> representing this <see cref="RGBSurface"/>.
/// </summary>
public Rectangle SurfaceRectangle { get; private set; }
/// <summary>
/// Gets a list of all <see cref="Led"/> on this <see cref="RGBSurface"/>.
/// </summary>
public IEnumerable<Led> Leds
{
get
{
lock (_devices)
return _devices.SelectMany(x => x);
}
}
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="RGBSurface"/> class.
/// </summary>
private RGBSurface()
{
_deltaTimeCounter = Stopwatch.StartNew();
}
#endregion
#region Methods
/// <summary>
/// Perform a full update for all devices. Updates only dirty <see cref="Led"/> by default, or all <see cref="Led"/>, if flushLeds is set to true.
/// </summary>
/// <param name="flushLeds">Specifies whether all <see cref="Led"/>, (including clean ones) should be updated.</param>
public void Update(bool flushLeds = false) => Update(null, new CustomUpdateData(("flushLeds", flushLeds)));
private void Update(object updateTrigger, CustomUpdateData customData) => Update(updateTrigger as IUpdateTrigger, customData);
private void Update(IUpdateTrigger updateTrigger, CustomUpdateData customData)
{
if (customData == null)
customData = new CustomUpdateData();
try
{
bool flushLeds = customData["flushLeds"] as bool? ?? false;
bool syncBack = customData["syncBack"] as bool? ?? true;
bool render = customData["render"] as bool? ?? true;
bool updateDevices = customData["updateDevices"] as bool? ?? true;
lock (_updateTriggers)
lock (_devices)
{
OnUpdating(updateTrigger, customData);
if (syncBack)
foreach (IRGBDevice device in _devices)
if (device.UpdateMode.HasFlag(DeviceUpdateMode.SyncBack) && device.DeviceInfo.SupportsSyncBack)
try { device.SyncBack(); }
catch (Exception ex) { OnException(ex); }
if (render)
lock (_ledGroups)
{
// Render brushes
foreach (ILedGroup ledGroup in _ledGroups.OrderBy(x => x.ZIndex))
try { Render(ledGroup); }
catch (Exception ex) { OnException(ex); }
}
if (updateDevices)
foreach (IRGBDevice device in _devices)
if (!device.UpdateMode.HasFlag(DeviceUpdateMode.NoUpdate))
try { device.Update(flushLeds); }
catch (Exception ex) { OnException(ex); }
OnUpdated();
}
}
catch (Exception ex)
{
OnException(ex);
}
}
/// <inheritdoc />
public void Dispose()
{
lock (_devices)
foreach (IRGBDevice device in _devices)
try { device.Dispose(); }
catch { /* We do what we can */}
lock (_deviceProvider)
foreach (IRGBDeviceProvider deviceProvider in _deviceProvider)
try { deviceProvider.Dispose(); }
catch { /* We do what we can */}
foreach (IUpdateTrigger updateTrigger in _updateTriggers)
try { updateTrigger.Dispose(); }
catch { /* We do what we can */}
_ledGroups.Clear();
_devices = null;
_deviceProvider = null;
}
/// <summary>
/// Renders a ledgroup.
/// </summary>
/// <param name="ledGroup">The led group to render.</param>
private void Render(ILedGroup ledGroup)
{
IList<Led> leds = ledGroup.GetLeds().ToList();
IBrush brush = ledGroup.Brush;
if ((brush == null) || !brush.IsEnabled) return;
switch (brush.BrushCalculationMode)
{
case BrushCalculationMode.Relative:
Rectangle brushRectangle = new Rectangle(leds.Select(led => led.AbsoluteLedRectangle));
Point offset = new Point(-brushRectangle.Location.X, -brushRectangle.Location.Y);
brushRectangle = brushRectangle.SetLocation(new Point(0, 0));
brush.PerformRender(brushRectangle, leds.Select(led => new BrushRenderTarget(led, led.AbsoluteLedRectangle.Translate(offset))));
break;
case BrushCalculationMode.Absolute:
brush.PerformRender(SurfaceRectangle, leds.Select(led => new BrushRenderTarget(led, led.AbsoluteLedRectangle)));
break;
default:
throw new ArgumentException();
}
//brush.UpdateEffects();
brush.PerformFinalize();
foreach (KeyValuePair<BrushRenderTarget, Color> renders in brush.RenderedTargets)
renders.Key.Led.Color = renders.Value;
}
/// <summary>
/// Attaches the given <see cref="ILedGroup"/>.
/// </summary>
/// <param name="ledGroup">The <see cref="ILedGroup"/> to attach.</param>
/// <returns><c>true</c> if the <see cref="ILedGroup"/> could be attached; otherwise, <c>false</c>.</returns>
public bool AttachLedGroup(ILedGroup ledGroup)
{
if (ledGroup == null) return false;
lock (_ledGroups)
{
if (_ledGroups.Contains(ledGroup)) return false;
_ledGroups.AddLast(ledGroup);
ledGroup.OnAttach();
return true;
}
}
/// <summary>
/// Detaches the given <see cref="ILedGroup"/>.
/// </summary>
/// <param name="ledGroup">The <see cref="ILedGroup"/> to detached.</param>
/// <returns><c>true</c> if the <see cref="ILedGroup"/> could be detached; otherwise, <c>false</c>.</returns>
public bool DetachLedGroup(ILedGroup ledGroup)
{
if (ledGroup == null) return false;
lock (_ledGroups)
{
LinkedListNode<ILedGroup> node = _ledGroups.Find(ledGroup);
if (node == null) return false;
_ledGroups.Remove(node);
node.Value.OnDetach();
return true;
}
}
private void UpdateSurfaceRectangle()
{
lock (_devices)
{
Rectangle devicesRectangle = new Rectangle(_devices.Select(d => d.DeviceRectangle));
SurfaceRectangle = SurfaceRectangle.SetSize(new Size(devicesRectangle.Location.X + devicesRectangle.Size.Width, devicesRectangle.Location.Y + devicesRectangle.Size.Height));
}
}
/// <summary>
/// Gets all devices of a specific type.
/// </summary>
/// <typeparam name="T">The type of devices to get.</typeparam>
/// <returns>A list of devices with the specified type.</returns>
public IList<T> GetDevices<T>()
where T : class
{
lock (_devices)
return new ReadOnlyCollection<T>(_devices.Select(x => x as T).Where(x => x != null).ToList());
}
/// <summary>
/// Gets all devices of the specified <see cref="RGBDeviceType"/>.
/// </summary>
/// <param name="deviceType">The <see cref="RGBDeviceType"/> of the devices to get.</param>
/// <returns>a list of devices matching the specified <see cref="RGBDeviceType"/>.</returns>
public IList<IRGBDevice> GetDevices(RGBDeviceType deviceType)
{
lock (_devices)
return new ReadOnlyCollection<IRGBDevice>(_devices.Where(d => deviceType.HasFlag(d.DeviceInfo.DeviceType)).ToList());
}
/// <summary>
/// Registers the provided <see cref="IUpdateTrigger"/>.
/// </summary>
/// <param name="updateTrigger">The <see cref="IUpdateTrigger"/> to register.</param>
public void RegisterUpdateTrigger(IUpdateTrigger updateTrigger)
{
if (!_updateTriggers.Contains(updateTrigger))
{
_updateTriggers.Add(updateTrigger);
updateTrigger.Update += Update;
}
}
/// <summary>
/// Unregisters the provided <see cref="IUpdateTrigger"/>.
/// </summary>
/// <param name="updateTrigger">The <see cref="IUpdateTrigger"/> to unregister.</param>
public void UnregisterUpdateTrigger(IUpdateTrigger updateTrigger)
{
if (_updateTriggers.Remove(updateTrigger))
updateTrigger.Update -= Update;
}
#endregion
}
}