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https://github.com/DarthAffe/RGB.NET.git
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111 lines
3.6 KiB
C#
111 lines
3.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using RGB.NET.Core;
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using RGB.NET.Devices.Wooting.Generic;
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using RGB.NET.Devices.Wooting.Keyboard;
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using RGB.NET.Devices.Wooting.Native;
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namespace RGB.NET.Devices.Wooting;
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/// <inheritdoc />
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/// <summary>
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/// Represents a device provider responsible for Wooting devices.
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/// </summary>
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public class WootingDeviceProvider : AbstractRGBDeviceProvider
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{
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#region Properties & Fields
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private static WootingDeviceProvider? _instance;
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/// <summary>
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/// Gets the singleton <see cref="WootingDeviceProvider"/> instance.
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/// </summary>
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public static WootingDeviceProvider Instance => _instance ?? new WootingDeviceProvider();
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 windows applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX86NativePathsWindows { get; } = new() { "x86/wooting-rgb-sdk.dll" };
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 windows applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleX64NativePathsWindows { get; } = new() { "x64/wooting-rgb-sdk64.dll" };
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 linux applications.
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/// The first match will be used.
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/// </summary>
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public static List<string> PossibleNativePathsLinux { get; } = new() { "x64/libwooting-rgb-sdk.so" };
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/// <summary>
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/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 MacOS applications.
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/// The first match will be used.
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/// </summary>
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// ReSharper disable once InconsistentNaming
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public static List<string> PossibleNativePathsMacOS { get; } = new() { "x64/libwooting-rgb-sdk.dylib" };
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="WootingDeviceProvider"/> class.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown if this constructor is called even if there is already an instance of this class.</exception>
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public WootingDeviceProvider()
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{
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if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
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_instance = this;
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeSDK()
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{
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lock (_WootingSDK.SdkLock)
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{
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_WootingSDK.Reload();
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}
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}
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/// <inheritdoc />
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protected override IEnumerable<IRGBDevice> LoadDevices()
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{
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lock (_WootingSDK.SdkLock)
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{
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if (_WootingSDK.KeyboardConnected())
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{
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for (byte i = 0; i < _WootingSDK.GetDeviceCount(); i++)
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{
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WootingUpdateQueue updateQueue = new(GetUpdateTrigger(), i);
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_WootingSDK.SelectDevice(i);
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_WootingDeviceInfo nativeDeviceInfo = (_WootingDeviceInfo)Marshal.PtrToStructure(_WootingSDK.GetDeviceInfo(), typeof(_WootingDeviceInfo))!;
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yield return new WootingKeyboardRGBDevice(new WootingKeyboardRGBDeviceInfo(nativeDeviceInfo, i), updateQueue);
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}
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}
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}
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}
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/// <inheritdoc />
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public override void Dispose()
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{
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base.Dispose();
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lock (_WootingSDK.SdkLock)
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{
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try { _WootingSDK.UnloadWootingSDK(); }
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catch { /* at least we tried */ }
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}
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GC.SuppressFinalize(this);
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}
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#endregion
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} |