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RGB.NET/RGB.NET.Devices.Logitech/Keyboard/LogitechKeyboardRGBDeviceInfo.cs

66 lines
2.2 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Globalization;
using RGB.NET.Core;
namespace RGB.NET.Devices.Logitech
{
/// <inheritdoc />
/// <summary>
/// Represents a generic information for a <see cref="T:RGB.NET.Devices.Logitech.LogitechKeyboardRGBDevice" />.
/// </summary>
public class LogitechKeyboardRGBDeviceInfo : LogitechRGBDeviceInfo
{
#region Properties & Fields
/// <summary>
/// Gets the physical layout of the keyboard.
/// </summary>
public LogitechPhysicalKeyboardLayout PhysicalLayout { get; private set; }
/// <summary>
/// Gets the logical layout of the keyboard.
/// </summary>
public LogitechLogicalKeyboardLayout LogicalLayout { get; private set; }
#endregion
#region Constructors
/// <inheritdoc />
/// <summary>
/// Internal constructor of managed <see cref="T:RGB.NET.Devices.Logitech.LogitechKeyboardRGBDeviceInfo" />.
/// </summary>
/// <param name="model">The represented device model.</param>
/// <param name="deviceCaps">The lighting-capabilities of the device.</param>
/// <param name="culture">The <see cref="T:System.Globalization.CultureInfo" /> of the layout this keyboard is using</param>
internal LogitechKeyboardRGBDeviceInfo(string model, LogitechDeviceCaps deviceCaps, CultureInfo culture)
: base(RGBDeviceType.Keyboard, model, deviceCaps)
{
SetLayouts(culture.KeyboardLayoutId);
Image = new Uri(PathHelper.GetAbsolutePath($@"Images\Logitech\Keyboards\{Model.Replace(" ", string.Empty).ToUpper()}.png"), UriKind.Absolute);
}
#endregion
#region Methods
private void SetLayouts(int keyboardLayoutId)
{
switch (keyboardLayoutId)
{
//TODO DarthAffe 04.02.2017: Check all available keyboards and there layout-ids
default:
PhysicalLayout = LogitechPhysicalKeyboardLayout.UK;
LogicalLayout = LogitechLogicalKeyboardLayout.DE;
break;
}
}
#endregion
}
}