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RGB.NET/RGB.NET.Devices.Corsair/Enum/CorsairDevicePropertyId.cs

77 lines
2.3 KiB
C#

namespace RGB.NET.Devices.Corsair;
/// <summary>
/// iCUE-SDK: contains list of properties identifiers which can be read from device
/// </summary>
public enum CorsairDevicePropertyId
{
/// <summary>
/// iCUE-SDK: dummy value
/// </summary>
Invalid = 0,
/// <summary>
/// iCUE-SDK: array of CorsairDevicePropertyId members supported by device
/// </summary>
PropertyArray = 1,
/// <summary>
/// iCUE-SDK: indicates Mic state (On or Off); used for headset, headset stand
/// </summary>
MicEnabled = 2,
/// <summary>
/// iCUE-SDK: indicates Surround Sound state (On or Off); used for headset, headset stand
/// </summary>
SurroundSoundEnabled = 3,
/// <summary>
/// iCUE-SDK: indicates Sidetone state (On or Off); used for headset (where applicable)
/// </summary>
SidetoneEnabled = 4,
/// <summary>
/// iCUE-SDK: the number of active equalizer preset (integer, 1 - 5); used for headset, headset stand
/// </summary>
EqualizerPreset = 5,
/// <summary>
/// iCUE-SDK: keyboard physical layout (see CorsairPhysicalLayout for valid values); used for keyboard
/// </summary>
PhysicalLayout = 6,
/// <summary>
/// iCUE-SDK: keyboard logical layout (see CorsairLogicalLayout for valid values); used for keyboard
/// </summary>
LogicalLayout = 7,
/// <summary>
/// iCUE-SDK: array of programmable G, M or S keys on device
/// </summary>
MacroKeyArray = 8,
/// <summary>
/// iCUE-SDK: battery level (0 - 100); used for wireless devices
/// </summary>
BatteryLevel = 9,
/// <summary>
/// iCUE-SDK: total number of LEDs connected to the channel
/// </summary>
ChannelLedCount = 10,
/// <summary>
/// iCUE-SDK: number of LED-devices (fans, strips, etc.) connected to the channel which is controlled by the DIY device
/// </summary>
ChannelDeviceCount = 11,
/// <summary>
/// iCUE-SDK: array of integers, each element describes the number of LEDs controlled by the channel device
/// </summary>
ChannelDeviceLedCountArray = 12,
/// <summary>
/// iCUE-SDK: array of CorsairChannelDeviceType members, each element describes the type of the channel device
/// </summary>
ChannelDeviceTypeArray = 13
}