using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using RGB.NET.Core;
using RGB.NET.Devices.Wooting.Enum;
using RGB.NET.Devices.Wooting.Generic;
using RGB.NET.Devices.Wooting.Keyboard;
using RGB.NET.Devices.Wooting.Keypad;
using RGB.NET.Devices.Wooting.Native;
namespace RGB.NET.Devices.Wooting;
///
///
/// Represents a device provider responsible for Wooting devices.
///
public sealed class WootingDeviceProvider : AbstractRGBDeviceProvider
{
#region Properties & Fields
// ReSharper disable once InconsistentNaming
private static readonly Lock _lock = new();
private static WootingDeviceProvider? _instance;
///
/// Gets the singleton instance.
///
public static WootingDeviceProvider Instance
{
get
{
lock (_lock)
return _instance ?? new WootingDeviceProvider();
}
}
///
/// Gets a modifiable list of paths used to find the native SDK-dlls for x86 windows applications.
/// The first match will be used.
///
public static List PossibleX86NativePathsWindows { get; } = ["x86/wooting-rgb-sdk.dll"];
///
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 windows applications.
/// The first match will be used.
///
public static List PossibleX64NativePathsWindows { get; } = ["x64/wooting-rgb-sdk64.dll"];
///
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 linux applications.
/// The first match will be used.
///
public static List PossibleNativePathsLinux { get; } = ["x64/libwooting-rgb-sdk.so"];
///
/// Gets a modifiable list of paths used to find the native SDK-dlls for x64 MacOS applications.
/// The first match will be used.
///
// ReSharper disable once InconsistentNaming
public static List PossibleNativePathsMacOS { get; } = ["x64/libwooting-rgb-sdk.dylib"];
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// Thrown if this constructor is called even if there is already an instance of this class.
public WootingDeviceProvider()
{
lock (_lock)
{
if (_instance != null)
throw new InvalidOperationException($"There can be only one instance of type {nameof(WootingDeviceProvider)}");
_instance = this;
}
}
#endregion
#region Methods
///
protected override void InitializeSDK()
{
lock (_WootingSDK.SdkLock)
{
_WootingSDK.Reload();
}
}
///
protected override IEnumerable LoadDevices()
{
lock (_WootingSDK.SdkLock)
{
if (_WootingSDK.KeyboardConnected())
{
for (byte i = 0; i < _WootingSDK.GetDeviceCount(); i++)
{
WootingNativeUpdateQueue updateQueue = new(GetUpdateTrigger(), i);
_WootingSDK.SelectDevice(i);
_WootingDeviceInfo nativeDeviceInfo =
(_WootingDeviceInfo)Marshal.PtrToStructure(_WootingSDK.GetDeviceInfo(), typeof(_WootingDeviceInfo))!;
//Uwu non-rgb returns zero here.
if (nativeDeviceInfo.MaxLedIndex == 0)
continue;
KeyboardLayoutType layoutType = nativeDeviceInfo.LayoutType switch
{
WootingLayoutType.Unknown => KeyboardLayoutType.Unknown,
WootingLayoutType.ANSI => KeyboardLayoutType.ANSI,
WootingLayoutType.ISO => KeyboardLayoutType.ISO,
WootingLayoutType.JIS => KeyboardLayoutType.JIS,
WootingLayoutType.ANSI_SPLIT_SPACEBAR => KeyboardLayoutType.ANSI,
WootingLayoutType.ISO_SPLIT_SPACEBAR => KeyboardLayoutType.ISO,
_ => throw new ArgumentOutOfRangeException()
};
//Note: we cannot change *any* of these here or the local database Artemis has will no longer match up and everything breaks.
string model = nativeDeviceInfo.Model;
string name = DeviceHelper.CreateDeviceName("Wooting", model);
yield return nativeDeviceInfo.DeviceType switch
{
WootingDeviceType.Keypad3Keys => new WootingKeypadRGBDevice(nativeDeviceInfo.DeviceType, new(model, name),
updateQueue),
_ => new WootingKeyboardRGBDevice(nativeDeviceInfo.DeviceType, new(layoutType, model, name), updateQueue)
};
}
}
}
}
///
protected override void Dispose(bool disposing)
{
lock (_lock)
{
base.Dispose(disposing);
lock (_WootingSDK.SdkLock)
{
try { _WootingSDK.UnloadWootingSDK(); }
catch
{ /* at least we tried */
}
}
_instance = null;
}
}
#endregion
}