using RGB.NET.Core; namespace RGB.NET.Devices.PicoPi; /// /// Contains mappings for to the buffer-offset. /// public static class LedMappings { #region Properties & Fields /// /// Gets the defautlt offset-mapping. /// public static LedMapping StripeMapping = []; #endregion #region Constructors static LedMappings() { for (int i = 0; i < 255; i++) StripeMapping.Add(LedId.LedStripe1 + i, i); } #endregion }